Deadlock / Balance intelligence

Deadlock Vindicta

Vindicta stats, build items and patch history. Balance changes have receipts here.

Win rate

50.20%

Wins ÷ observed selections

Pick share

2.70%

Share of all hero selections

Observed selections

634,495

30 complete UTC days

Next nerf odds · estimate

13%

Uncalibrated entertainment model

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Daily performance

Vindicta win-rate trend

0–100%09-17 → 10-16
Inspect the recordHover or focus for values · tap to pin · Esc to clear
Read chart data
  • 09-17: 50.90% · 2026-09-17T00:00:00.000Z
  • 09-18: 50.84% · 2026-09-18T00:00:00.000Z
  • 09-19: 50.28% · 2026-09-19T00:00:00.000Z
  • 09-20: 50.72% · 2026-09-20T00:00:00.000Z
  • 09-21: 50.50% · 2026-09-21T00:00:00.000Z
  • 09-22: 49.64% · 2026-09-22T00:00:00.000Z
  • 09-23: 50.52% · 2026-09-23T00:00:00.000Z
  • 09-24: 50.37% · 2026-09-24T00:00:00.000Z
  • 09-25: 50.27% · 2026-09-25T00:00:00.000Z
  • 09-26: 49.69% · 2026-09-26T00:00:00.000Z
  • 09-27: 50.33% · 2026-09-27T00:00:00.000Z
  • 09-28: 50.29% · 2026-09-28T00:00:00.000Z
  • 09-29: 50.52% · 2026-09-29T00:00:00.000Z
  • 09-30: 49.60% · 2026-09-30T00:00:00.000Z
  • 10-01: 51.45% · 2026-10-01T00:00:00.000Z
  • 10-02: 51.46% · 2026-10-02T00:00:00.000Z
  • 10-03: 49.73% · 2026-10-03T00:00:00.000Z
  • 10-04: 48.95% · 2026-10-04T00:00:00.000Z
  • 10-05: 48.74% · 2026-10-05T00:00:00.000Z
  • 10-06: 49.61% · 2026-10-06T00:00:00.000Z
  • 10-07: 50.05% · 2026-10-07T00:00:00.000Z
  • 10-08: 49.98% · 2026-10-08T00:00:00.000Z
  • 10-09: 50.05% · 2026-10-09T00:00:00.000Z
  • 10-10: 50.59% · 2026-10-10T00:00:00.000Z
  • 10-11: 50.51% · 2026-10-11T00:00:00.000Z
  • 10-12: 49.83% · 2026-10-12T00:00:00.000Z
  • 10-13: 50.04% · 2026-10-13T00:00:00.000Z
  • 10-14: 51.71% · 2026-10-14T00:00:00.000Z
  • 10-15: 50.12% · 2026-10-15T00:00:00.000Z
  • 10-16: 50.04% · 2026-10-16T00:00:00.000Z

Source: Deadlock API · hero-stats, UTC day

Estimate, not insider information

Will Vindicta get nerfed?

Our next-balance-patch estimate increases with above-average win rate and pick share. It has not been calibrated against historical nerfs and is not a reliable forecast of Valve’s decisions.

z = −2.2 + 0.35 × (win% − 50) + 0.08 × pick share%
estimate = round(100 ÷ (1 + exp(−z)))

Inputs: win 50.20%, pick share 2.70%. Minimum 1,000 observations; otherwise no reading. Patch history below is evidence, not an input to the estimate.

Build research

Vindicta build items

Most observed item purchases on Vindicta, not a recommended purchase order. Item win rates are affected by game length, upgrade paths and who can afford the item.

ItemWin rateObservations
Extra Charge50.36%590,634
High-Velocity Rounds50.36%565,708
Rapid Recharge50.56%565,016
Sharpshooter50.74%555,795
Long Range50.75%514,416
Swift Striker50.90%472,403
Burst Fire51.87%448,927
Quicksilver Reload50.88%443,554

The paper trail

Vindicta patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

Minor Update - 06-30-2026

  • - Vindicta: Stake T2 reduced from -20s Cooldown to -22s
  • - Vindicta: Crow Familiar T2 increased from -12s Cooldown to -16s
  • - Vindicta: Crow Familiar collision radius between each crow increased slightly
  • - Vindicta: Assassinate Max Bonus Damage spirit scaling increased from 2 to 2.3
Original patch source ↗

Gameplay Update - 03-06-2026

  • - Vindicta: Fire Rate no longer scales with Spirit Power
  • - Vindicta: Bullet damage now scales with spirit power (0.022)
  • - Vindcita: Ammo reduced from 22 to 19
  • - Vindicta: Bullet Velocity increased from 557 to 660
  • - Vindicta: Stake damage reduced from 55 to 40
  • - Vindicta: Stake damage spirit scaling increased from 0.37 to 0.5
  • - Vindicta: Stake projectile speed increased from 20m/s to 25m/s
  • - Vindicta: Stake T1 changed from "-35% Fire Rate" to "+65 Damage"
  • - Vindicta: Stake T3 Tether Duration increased from +0.5s to +0.75s
  • - Vindicta: Stake T3 capture radius increased from +1m to +2m
  • - Vindicta: Flight now allows you to use melee
  • - Vindicta: Flight now allows parry to be used
  • - Vindicta: Flight now grants you +50% Item Cast Range
  • - Vindicta: Flight spirit damage scaling reduced from 0.22 to 0.18
  • - Vindicta: Flight duration reduced from 15s to 13s
  • - Vindicta: Flight T2 duration increased from +8s to +10s
  • - Vindicta: Flight T3 Spirit Damage Per Bullet reduced from 12.6 to 10
  • - Vindicta: Flight T3 now increases spirit scaling by 0.1
  • - Vindicta: Flight T3 now also refreshes duration on hero kill
  • - Vindicta: Crow Familiar now releases a swarm of crows in a cone forward, hitting all enemies along the path
  • - Vindicta: Crow Familiar debuff duration no longer scales with spirit power
  • - Vindicta: Crow Familiar debuff duration increased from 4s to 5s
  • - Vindicta: Crow Familiar bleed damage reduced from 2.7% to 2.2%
  • - Vindicta: Crow Familiar damage increased from 37 to 40
  • - Vindcita: Crow Familiar cooldown increased from 28s to 32s
  • - Vindicta: Crow Familiar T1 changed from "Ricochet up to 2 times" to "Reduces healing by -35%"
  • - Vindicta: Crow Familiar T2 now also increase bleed damage by +0.5%
  • - Vindicta: Crow Familiar T3 now also increases debuff duration by 2s
  • - Vindicta: Assassinate while scoped no longer un-scopes when using items
  • - Vindicta: Assassinate now has a 4s buffer on impact for bonus credit
  • - Vindicta: Assassinate while scoped now plays a sound for you when the it is fully charged
  • - Vindicta: Assassinate weapon damage bonus increased from 5% to 6%
  • - Vindicta: Fixed not gaining bonus damage if a proc bonus was the killing blow
Original patch source ↗

Map Rework Update

  • - Fixed getting stuck zoomed in if you tried to use Assassinate while getting stunned or silenced.
  • - Updated vo - largely remastering pass, but some new content.
Original patch source ↗

12-06-2024 Update

  • - Vindicta: Health reduced from 550 to 525.
  • - Vindicta: Crow Familiar projectile speed increased from 3500 to 4750.
  • - Vindicta: Stake cooldown reduced from 42s to 40s.
  • - Vindicta: Stake T2 increased from -19s Cooldown to -20s.
  • - Vindicta: Stake T3 reduced from +0.75s to 0.5s.
  • - Vindicta: Stake T3 now also increases capture radius by +2m.
  • - Vindicta: Assassinate time between charges increased from 1.6s to 2s.
  • - Vindicta: Assassinate base damage reduced from 130 to 120.
  • - Vindicta: Assassinate T2 damage reduced from 140 to 130.
Original patch source ↗

11-07-2024 Update

  • - Vindicta: Base bullet damage reduced from 15 to 13.
  • - Vindicta: Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on).
  • - Vindicta: Stake duration increased from 1.75s to 2s.
  • - Vindicta: Flight T2 reduced from +8s to +6s.
  • - Vindicta: Crow Familiar tick rate changed from every 0.5s to every 1s.
  • - Vindicta: Assassinate starts at 25% power instead of 50% power.
Original patch source ↗