Rem stats, build items and patch history. Balance changes have receipts here.
Win rate
47.04%
Wins ÷ observed selections
Pick share
3.20%
Share of all hero selections
Observed selections
751,117
30 complete UTC days
Next nerf odds · estimate
5%
Uncalibrated entertainment model
Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.
Daily performance
Rem win-rate trend
0–100%09-17 → 10-17
Inspect the recordHover or focus for values · tap to pin · Esc to clear
Read chart data
09-17: 47.25% · 2026-09-17T00:00:00.000Z
09-18: 46.79% · 2026-09-18T00:00:00.000Z
09-19: 46.68% · 2026-09-19T00:00:00.000Z
09-20: 47.79% · 2026-09-20T00:00:00.000Z
09-21: 47.35% · 2026-09-21T00:00:00.000Z
09-22: 47.15% · 2026-09-22T00:00:00.000Z
09-23: 47.88% · 2026-09-23T00:00:00.000Z
09-24: 47.07% · 2026-09-24T00:00:00.000Z
09-25: 48.00% · 2026-09-25T00:00:00.000Z
09-26: 47.40% · 2026-09-26T00:00:00.000Z
09-27: 48.05% · 2026-09-27T00:00:00.000Z
09-28: 48.01% · 2026-09-28T00:00:00.000Z
09-29: 47.81% · 2026-09-29T00:00:00.000Z
09-30: 47.83% · 2026-09-30T00:00:00.000Z
10-01: 46.00% · 2026-10-01T00:00:00.000Z
10-02: 46.29% · 2026-10-02T00:00:00.000Z
10-03: 45.23% · 2026-10-03T00:00:00.000Z
10-04: 45.59% · 2026-10-04T00:00:00.000Z
10-05: 45.08% · 2026-10-05T00:00:00.000Z
10-06: 47.38% · 2026-10-06T00:00:00.000Z
10-07: 47.02% · 2026-10-07T00:00:00.000Z
10-08: 46.45% · 2026-10-08T00:00:00.000Z
10-09: 47.10% · 2026-10-09T00:00:00.000Z
10-10: 48.96% · 2026-10-10T00:00:00.000Z
10-11: 47.70% · 2026-10-11T00:00:00.000Z
10-12: 47.49% · 2026-10-12T00:00:00.000Z
10-13: 47.52% · 2026-10-13T00:00:00.000Z
10-14: 47.97% · 2026-10-14T00:00:00.000Z
10-15: 46.89% · 2026-10-15T00:00:00.000Z
10-16: 46.77% · 2026-10-16T00:00:00.000Z
10-17: 0.00% · 2026-10-17T00:00:00.000Z
Source: Deadlock API · hero-stats, UTC day
Estimate, not insider information
Will Rem get nerfed?
Our next-balance-patch estimate increases with above-average win rate and pick share. It has not been calibrated against historical nerfs and is not a reliable forecast of Valve’s decisions.
Inputs: win 47.04%, pick share 3.20%. Minimum 1,000 observations; otherwise no reading. Patch history below is evidence, not an input to the estimate.
Build research
Rem build items
Most observed item purchases on Rem, not a recommended purchase order. Item win rates are affected by game length, upgrade paths and who can afford the item.
Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.
- Rem: Lil Helpers trooper base healing changed from 10/s to 8/s. The delay between heals has been reduced so the frequency of healing is more constant. (overall reduction)
- Rem: Lil Helpers trooper healing spirit scaling increased from 0.125 to 0.14
- Rem: Naptime sleep move speed reduced from 2m/s to 1.5m/s
- Rem: Naptime sleep duration decreased from 4.25s to 4s
- Rem: Naptime radius decreased from 20m to 17.0m
- Rem: Naptime T2 changed from "unstoppable and -35% Damage resist while channeling" to "+0.5s Sleep Duration and +3m Radius"
- Rem: Naptime T3 now also grants +50% damage resist while channeling