Deadlock / Balance intelligence

Deadlock Lash

Lash stats, build items and patch history. Balance changes have receipts here.

Win rate

51.12%

Wins ÷ observed selections

Pick share

3.40%

Share of all hero selections

Observed selections

801,346

30 complete UTC days

Next nerf odds · estimate

18%

Uncalibrated entertainment model

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Daily performance

Lash win-rate trend

0–100%09-17 → 10-17
Inspect the recordHover or focus for values · tap to pin · Esc to clear
Read chart data
  • 09-17: 51.99% · 2026-09-17T00:00:00.000Z
  • 09-18: 50.92% · 2026-09-18T00:00:00.000Z
  • 09-19: 50.88% · 2026-09-19T00:00:00.000Z
  • 09-20: 51.82% · 2026-09-20T00:00:00.000Z
  • 09-21: 51.70% · 2026-09-21T00:00:00.000Z
  • 09-22: 50.72% · 2026-09-22T00:00:00.000Z
  • 09-23: 50.93% · 2026-09-23T00:00:00.000Z
  • 09-24: 49.98% · 2026-09-24T00:00:00.000Z
  • 09-25: 51.21% · 2026-09-25T00:00:00.000Z
  • 09-26: 49.96% · 2026-09-26T00:00:00.000Z
  • 09-27: 50.76% · 2026-09-27T00:00:00.000Z
  • 09-28: 50.48% · 2026-09-28T00:00:00.000Z
  • 09-29: 50.57% · 2026-09-29T00:00:00.000Z
  • 09-30: 50.42% · 2026-09-30T00:00:00.000Z
  • 10-01: 50.33% · 2026-10-01T00:00:00.000Z
  • 10-02: 50.38% · 2026-10-02T00:00:00.000Z
  • 10-03: 51.61% · 2026-10-03T00:00:00.000Z
  • 10-04: 51.14% · 2026-10-04T00:00:00.000Z
  • 10-05: 51.53% · 2026-10-05T00:00:00.000Z
  • 10-06: 50.87% · 2026-10-06T00:00:00.000Z
  • 10-07: 50.96% · 2026-10-07T00:00:00.000Z
  • 10-08: 51.16% · 2026-10-08T00:00:00.000Z
  • 10-09: 50.55% · 2026-10-09T00:00:00.000Z
  • 10-10: 52.33% · 2026-10-10T00:00:00.000Z
  • 10-11: 51.16% · 2026-10-11T00:00:00.000Z
  • 10-12: 51.24% · 2026-10-12T00:00:00.000Z
  • 10-13: 51.55% · 2026-10-13T00:00:00.000Z
  • 10-14: 52.55% · 2026-10-14T00:00:00.000Z
  • 10-15: 51.49% · 2026-10-15T00:00:00.000Z
  • 10-16: 52.12% · 2026-10-16T00:00:00.000Z
  • 10-17: 0.00% · 2026-10-17T00:00:00.000Z

Source: Deadlock API · hero-stats, UTC day

Estimate, not insider information

Will Lash get nerfed?

Our next-balance-patch estimate increases with above-average win rate and pick share. It has not been calibrated against historical nerfs and is not a reliable forecast of Valve’s decisions.

z = −2.2 + 0.35 × (win% − 50) + 0.08 × pick share%
estimate = round(100 ÷ (1 + exp(−z)))

Inputs: win 51.12%, pick share 3.40%. Minimum 1,000 observations; otherwise no reading. Patch history below is evidence, not an input to the estimate.

Build research

Lash build items

Most observed item purchases on Lash, not a recommended purchase order. Item win rates are affected by game length, upgrade paths and who can afford the item.

ItemWin rateObservations
Mystic Burst51.17%786,618
Extra Charge51.29%760,535
Tankbuster51.66%747,203
Improved Spirit51.23%692,164
Extra Spirit51.18%691,805
Stamina Mastery52.53%651,030
Headshot Booster50.95%620,877
Mystic Expansion51.78%602,340

The paper trail

Lash patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

Minor Update - 09-16-2026

  • - Lash: Gun falloff range reduced from 18m->54m to 16m->48m
  • - Lash: Ground Strike T3 spirit scaling increased from +0.03 to +0.04
  • - Lash: Ground Strike T3 damage per meter scaling increased from 110% to 120%
  • - Lash: Grapple T2 Weapon Damage buff duration reduced from 10s to 6s
  • - Lash: Flog heal reduced from 50% to 40%
  • - Lash: Flog angle increased from 38 to 40
  • - Lash: Flog T3 reduced from +40 degrees angle to +25
  • - Lash: Flog T3 reduced from +20% heal to +15%
Original patch source ↗

Gameplay Update - 05-22-2026

  • - Lash: Bullet damage per boon reduced from 0.341 to 0.31
  • - Lash: Ground Strike damage per meter spirit scaling increased from 0.0372 to 0.04
  • - Lash: Grapple T2 bonus damage no longer stacks with itself, but instead refreshes the duration
  • - Lash: Grapple T3 now also grants +1 Charge
Original patch source ↗

Gameplay Update - 03-06-2026

  • - Lash: Increased Sparkles
  • - Lash: Fixed Ground Strike against players brought down from mid air not doing damage
  • - Lash: Grapple T2 weapon damage increased from +6 to +7
  • - Lash: Grapple T3 changed from "+20% Fire Rate" to "+60% Air Control and +1 Stamina on Usage"
  • - Lash: Flog cooldown increased from 24s to 26s
  • - Lash: Flog Attack Angle no longer increases with Spirit Power
  • - Lash: Flog heal vs heroes reduced from 60% to 50%
  • - Lash: Flog T2 increased from -12s Cooldown to -16s
  • - Lash: Flog T2 now also reduces Fire Rate by 30%
  • - Lash: Flog T3 no longer reduces Fire Rate
  • - Lash: Flog T3 damage reduced from +86 to +80
  • - Lash: Flog T3 now also increases Attack Angle by 40 and Heal by +20%
  • - Lash: Fixed Death Slam camera sometimes being obstructed
  • - Lash: Death Slam throw distance no longer scales with Spirit Power (was 0.3)
  • - Lash: Death Slam cooldown increased from 145s to 150s
  • - Lash: Death Slam T1 throw distance increased from +8m to +12m
  • - Lash: Death Slam T2 cooldown increased from -25s to -40s
  • - Lash: Death Slam T3 now also increases cast range by +10m
  • - Lash: Death Slam throw range increased from 12m to 14m
  • - Lash: Death Slam throw range now scales with spirit power (+0.14)
  • - Lash: Death Slam T3 cast range reduced from +10m to +6m
  • - Lash: Death Slam T3 stun increased from 1s to 1.2s
Original patch source ↗

11-21-2025 Update

  • - Lash: Grapple cooldown reduced from 42s to 35s
  • - Lash: Flog heal vs heroes increased from 50% to 60%
  • - Lash: Flog damage increased from 60 to 65
  • - Lash: Flog cooldown reduced from 26s to 24
  • - Lash: Flog T2 increased from -14s to -12s
  • - Lash: Death Slam cooldown reduced from 155s to 145s
Original patch source ↗

Shop Rework Update

  • - Base Spirit Resist reduced from 15% to 10%.
  • - Ground Strike: Spirit scaling reduced from 0.05 to 0.04.
  • - Ground Strike: Fixed a bug that caused Ground Strike to push the victim under the world.
  • - Flog: Updated ability icon.
  • - Death Slam: UI lock-on revisions to simplify readability.
  • - Death Slam: Fixed channel effect on Death Slam to not disappear prematurely.
  • - Death Slam: New sounds added for lock-on success sounds, in-air looping sound, victim impact sounds, and a 'miss' sound when Lash does not successfully grab anybody or cancels the ability early.
Original patch source ↗

12-06-2024 Update

  • - Lash: Ground Strike T1 improved from -9.5s Cooldown to -10s.
  • - Lash: Death Slam cooldown increased from 137s to 140s.
  • - Lash: Death Slam channel time increased from 2s to 2.3s.
  • - Lash: Death Slam Impact radius increased from 5m to 6m.
  • - Lash: Death Slam cone angle increased from 75 to 85.
  • - Lash: Death Slam cast range increased from 18m to 20m.
  • - Lash: Death Slam T2 changed from +100 damage to -30s Cooldown.
  • - Lash: Death Slam T3 changed from -56s Cooldown to Impact Area Stuns for 1s.
  • - Lash: Death Slam fixed a rendering issue that could lead to crashes, especially in tight spaces like Mid Boss arena.
Original patch source ↗

11-07-2024 Update

  • - Lash: Ground Strike can now be cast while on the zipline.
  • - Lash: Fixed interaction between Mirage's tornado and Death Slam.
  • - Lash: Ground Strike now pulls enemies to the ground with you (similar to Stone Form recently).
Original patch source ↗