Deadlock / Balance intelligence

Deadlock Headshot Booster

Item performance and patch changes. Expensive does not automatically mean overpowered.

Observed win rate

48.69%

Wins ÷ purchase observations

Purchase observations

2,113,263

API matches field

Players in sample

571,932

API players field

Average buy time

3.8m

Minutes into a match

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Item statistics are observational. Winning players buy different items, and later purchases select for longer matches. Do not interpret purchase win rate as the causal effect of buying this item.

The paper trail

Headshot Booster patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

12-06-2024 Update

  • - Headshot Booster: Cooldown increased from 7.5s to 8.5s.
  • - High-Velocity Mag: Weapon Damage reduced from 13% to 11%.
  • - Hollow Point Ward: Threshold increased from 60% to 65%.
  • - Hollow Point Ward: Weapon Damage reduced from 22% to 20%.
Original patch source ↗