Deadlock / Balance intelligence

Deadlock Drifter

Drifter stats, build items and patch history. Balance changes have receipts here.

Win rate

50.13%

Wins ÷ observed selections

Pick share

3.45%

Share of all hero selections

Observed selections

809,480

30 complete UTC days

Next nerf odds · estimate

13%

Uncalibrated entertainment model

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Daily performance

Drifter win-rate trend

0–100%09-17 → 10-17
Inspect the recordHover or focus for values · tap to pin · Esc to clear
Read chart data
  • 09-17: 50.63% · 2026-09-17T00:00:00.000Z
  • 09-18: 50.99% · 2026-09-18T00:00:00.000Z
  • 09-19: 51.09% · 2026-09-19T00:00:00.000Z
  • 09-20: 50.99% · 2026-09-20T00:00:00.000Z
  • 09-21: 50.63% · 2026-09-21T00:00:00.000Z
  • 09-22: 51.40% · 2026-09-22T00:00:00.000Z
  • 09-23: 51.01% · 2026-09-23T00:00:00.000Z
  • 09-24: 50.99% · 2026-09-24T00:00:00.000Z
  • 09-25: 50.97% · 2026-09-25T00:00:00.000Z
  • 09-26: 51.24% · 2026-09-26T00:00:00.000Z
  • 09-27: 50.91% · 2026-09-27T00:00:00.000Z
  • 09-28: 51.10% · 2026-09-28T00:00:00.000Z
  • 09-29: 50.28% · 2026-09-29T00:00:00.000Z
  • 09-30: 50.55% · 2026-09-30T00:00:00.000Z
  • 10-01: 50.68% · 2026-10-01T00:00:00.000Z
  • 10-02: 50.48% · 2026-10-02T00:00:00.000Z
  • 10-03: 47.24% · 2026-10-03T00:00:00.000Z
  • 10-04: 47.55% · 2026-10-04T00:00:00.000Z
  • 10-05: 48.03% · 2026-10-05T00:00:00.000Z
  • 10-06: 50.35% · 2026-10-06T00:00:00.000Z
  • 10-07: 50.10% · 2026-10-07T00:00:00.000Z
  • 10-08: 49.63% · 2026-10-08T00:00:00.000Z
  • 10-09: 49.33% · 2026-10-09T00:00:00.000Z
  • 10-10: 49.16% · 2026-10-10T00:00:00.000Z
  • 10-11: 49.87% · 2026-10-11T00:00:00.000Z
  • 10-12: 49.85% · 2026-10-12T00:00:00.000Z
  • 10-13: 50.03% · 2026-10-13T00:00:00.000Z
  • 10-14: 51.63% · 2026-10-14T00:00:00.000Z
  • 10-15: 51.34% · 2026-10-15T00:00:00.000Z
  • 10-16: 50.79% · 2026-10-16T00:00:00.000Z
  • 10-17: 100.00% · 2026-10-17T00:00:00.000Z

Source: Deadlock API · hero-stats, UTC day

Estimate, not insider information

Will Drifter get nerfed?

Our next-balance-patch estimate increases with above-average win rate and pick share. It has not been calibrated against historical nerfs and is not a reliable forecast of Valve’s decisions.

z = −2.2 + 0.35 × (win% − 50) + 0.08 × pick share%
estimate = round(100 ÷ (1 + exp(−z)))

Inputs: win 50.13%, pick share 3.45%. Minimum 1,000 observations; otherwise no reading. Patch history below is evidence, not an input to the estimate.

Build research

Drifter build items

Most observed item purchases on Drifter, not a recommended purchase order. Item win rates are affected by game length, upgrade paths and who can afford the item.

ItemWin rateObservations
Stalker50.43%709,771
Melee Lifesteal49.78%566,543
Spirit Snatch50.26%488,961
Spirit Strike49.88%482,688
Hunter's Aura52.91%469,354
Sprint Boots50.93%439,453
Close Quarters51.12%413,142
Mystic Burst49.58%400,109

The paper trail

Drifter patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

Minor Update - 07-09-2026

  • - Drifter: Bullet damage per boon reduced from +0.616 to +0.49
  • - Drifter: Bloodscent T3 reduced from +12% to +11%
  • - Drifter: Stalker's Mark cooldown increased from 20s to 24s
  • - Drifter: Stalker's Mark T2 increased from -8s Cooldown to -12s
  • - Drifter: Stalker's Mark T3 reduced from +2% Bleed to +1.5%
Original patch source ↗

Minor Update - 06-30-2026

  • - Drifter: Health per boon increased from 41 to 43 (global hp boon reduction is after this)
  • - Drifter: Rend cast time reduced from 0.5s to 0.4s
  • - Drifter: Rend post cast time reduced from 0.5s to 0.4s
  • - Drifter: Rend T2 increased from -7s Cooldown to -8s
  • - Drifter: Bloodscent T1 increased from +2m/s while near an isolated enemy to +3m/s
  • - Drifter: Bloodscent T2 increased from 18% missing health heal to +24%
Original patch source ↗

Gameplay Update - 03-06-2026

  • - Drifter: Rend damage range reduced from 18m to 16m
  • - Drifter: Rend cooldown increased from 13s to 16s
  • - Drifter: Rend damage spirit scaling increased from 1.4 to 1.8
  • - Drifter: Rend "bonus" damage is now the melee range at close range (so you only do melee damage at close range and spirit is the default)
  • - Drifter: Rend T1 bonus damage increased from +32 to +40
  • - Drifter: Rend T3 changed from "Gain 45% Bullet Lifesteal against affected enemies for 4s" to "Close range attack now silences enemies for 2.3s"
  • - Drifter: Stalker's Mark duration reduced from 6s to 5s
  • - Drifter: Stalker's Mark T1 changed from "+1% Bleed" to "-8% Bullet Resist"
  • - Drifter: Stalker's Mark T2 changed from "+22% Fire Rate for 6s after ambush" to "+3s Duration and -8s Cooldown"
  • - Drifter: Stalker's Mark T3 changed from "Enables 2 Charges and +2s Duration" to "+2% Bleed and -40% Healing"
  • - Drifter: Bloodscent now grants Drifter the same amount of permanent bonus weapon damage when an isolated hero dies nearby, whether Drifter gets the assist or the kill
  • - Drifter: Bloodscent permanent bonus weapon damage gained per isolated hero death reduced from 4% to 3%
  • - Drifter: Bloodscent T2 changed from "Isolated kill reduces cooldowns by 15s and restores 3 stamina" to "Isolated death restores 18% Missing Health and restores 2 stamina"
  • - Drifter: Eternal Night now makes the targets be considered as isolated
  • - Drifter: Eternal Night Sprint reduced from +3m to +2m
  • - Drifter: Eternal Night no longer has 7 spirit damage proc
  • - Drifter: Eternal Night cooldown increased from 120s to 125s
  • - Drifter: Eternal Night duration reduced from 7s to 6.5s
  • - Drifter: Eternal Night T1 changed from "+6.3 Spirit Damage Proc" to "+10m Sprint" (kicks in immediately)
  • - Drifter: Eternal Night T2 changed from "-30s Cooldown and +3m/s Sprint" to "-45s Cooldown"
  • - Drifter: Eternal Night T3 increased from "+2s Duration and +1 Max Target" to "+2.5s Duration and +1 Max Target"
  • - Drifter: Fixed Quicksilver Reload dealing bonus multiple times with Rend
Original patch source ↗