Deadlock / Balance intelligence

Deadlock Billy

Billy stats, build items and patch history. Balance changes have receipts here.

Win rate

47.55%

Wins ÷ observed selections

Pick share

2.61%

Share of all hero selections

Observed selections

611,186

30 complete UTC days

Next nerf odds · estimate

5%

Uncalibrated entertainment model

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Daily performance

Billy win-rate trend

0–100%09-17 → 10-17
Inspect the recordHover or focus for values · tap to pin · Esc to clear
Read chart data
  • 09-17: 49.35% · 2026-09-17T00:00:00.000Z
  • 09-18: 49.61% · 2026-09-18T00:00:00.000Z
  • 09-19: 49.49% · 2026-09-19T00:00:00.000Z
  • 09-20: 48.95% · 2026-09-20T00:00:00.000Z
  • 09-21: 49.06% · 2026-09-21T00:00:00.000Z
  • 09-22: 48.97% · 2026-09-22T00:00:00.000Z
  • 09-23: 49.78% · 2026-09-23T00:00:00.000Z
  • 09-24: 48.87% · 2026-09-24T00:00:00.000Z
  • 09-25: 48.82% · 2026-09-25T00:00:00.000Z
  • 09-26: 49.76% · 2026-09-26T00:00:00.000Z
  • 09-27: 48.90% · 2026-09-27T00:00:00.000Z
  • 09-28: 48.88% · 2026-09-28T00:00:00.000Z
  • 09-29: 48.66% · 2026-09-29T00:00:00.000Z
  • 09-30: 48.59% · 2026-09-30T00:00:00.000Z
  • 10-01: 48.79% · 2026-10-01T00:00:00.000Z
  • 10-02: 48.19% · 2026-10-02T00:00:00.000Z
  • 10-03: 45.74% · 2026-10-03T00:00:00.000Z
  • 10-04: 45.24% · 2026-10-04T00:00:00.000Z
  • 10-05: 45.43% · 2026-10-05T00:00:00.000Z
  • 10-06: 47.18% · 2026-10-06T00:00:00.000Z
  • 10-07: 47.51% · 2026-10-07T00:00:00.000Z
  • 10-08: 46.92% · 2026-10-08T00:00:00.000Z
  • 10-09: 46.36% · 2026-10-09T00:00:00.000Z
  • 10-10: 46.05% · 2026-10-10T00:00:00.000Z
  • 10-11: 46.03% · 2026-10-11T00:00:00.000Z
  • 10-12: 46.71% · 2026-10-12T00:00:00.000Z
  • 10-13: 46.30% · 2026-10-13T00:00:00.000Z
  • 10-14: 45.35% · 2026-10-14T00:00:00.000Z
  • 10-15: 47.12% · 2026-10-15T00:00:00.000Z
  • 10-16: 47.66% · 2026-10-16T00:00:00.000Z
  • 10-17: 100.00% · 2026-10-17T00:00:00.000Z

Source: Deadlock API · hero-stats, UTC day

Estimate, not insider information

Will Billy get nerfed?

Our next-balance-patch estimate increases with above-average win rate and pick share. It has not been calibrated against historical nerfs and is not a reliable forecast of Valve’s decisions.

z = −2.2 + 0.35 × (win% − 50) + 0.08 × pick share%
estimate = round(100 ÷ (1 + exp(−z)))

Inputs: win 47.55%, pick share 2.61%. Minimum 1,000 observations; otherwise no reading. Patch history below is evidence, not an input to the estimate.

Build research

Billy build items

Most observed item purchases on Billy, not a recommended purchase order. Item win rates are affected by game length, upgrade paths and who can afford the item.

ItemWin rateObservations
Close Quarters47.63%554,433
Melee Lifesteal47.69%547,553
Spirit Snatch49.10%521,723
Lifestrike48.42%450,124
Stalker48.11%421,742
Spirit Strike48.20%396,002
Monster Rounds47.38%387,974
Melee Charge50.12%374,956

The paper trail

Billy patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

Minor Update - 08-12-2026

  • - Billy: Base health regen reduced from 2.5 to 2.0
  • - Billy: Rising Ram T3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s"
  • - Billy: Chain Gang spirit scaling reduced from 1 to 0.7
  • - Doorman: Doorway range reduced from 70m to 65m
  • - Doorman: Walker will no longer consider Luggage Cart dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off
  • - Doorman: Similar to the Walker change above, the turrets in the healing area in base now also wait on considering valid targets
Original patch source ↗

Minor Update - 07-09-2026

  • - Billy: Rising Ram T3 spirit scaling reduced from 0.035 to 0.03
  • - Doorman: Bullet damage rescaled from 29.26 + 1.1/boon to 26 + 1.19
  • - Doorman: Crit scaling reduced from -25% to -30%
  • - Doorman: Hotel Guest T3 increased from 13s Cooldown on Failure to Check Out to 15s
Original patch source ↗

Minor Update - 06-30-2026

  • - Billy: Bullet damage per boon reduced by 10%
  • - Billy: Bashdown melee scaling reduced from 1.1 to 0.9
  • - Billy: Bashdown T3 reduced from 60% Heavy Melee damage to 50%
  • - Billy: Rising Ram T3 Max HP Damage reduced from 10% to 8%
  • - Billy: Rising Ram T3 Max HP Damage spirit scaling increased from 0.017 to 0.035 (break even at 111 spirit power)
Original patch source ↗

Gameplay Update - 05-22-2026

  • - Billy: Health per boon increased from +48 to +59
  • - Billy: Bullet damage per boon reduced from 0.165 to 0.142
  • - Billy: Rising Ram cooldown increased from 30s to 32s
  • - Billy: Rising Ram T2 increased from +0.3s Duration to +0.4s
  • - Billy: Rising Ram T3 increased from -10s Cooldown to -13s
Original patch source ↗

Gameplay Update - 03-06-2026

  • - Billy: Bashdown radius reduced from 4.5m to 4m
  • - Billy: Bashdown T2 changed from "+1.3m Radius" to "+1 Charge and +2m Radius"
  • - Billy: Bashdown T3 now also reduces charge time by 2s
  • - Billy: Rising Ram damage reduced from 55 to 40
  • - Billy: Rising Ram damage spirit scaling increased from 1.7 to 1.9
  • - Billy: Rising Ram cooldown reduced by 50% on impact
  • - Billy: Rising Ram charge duration reduced from 0.51s to 0.3s
  • - Billy: Rising Ram T1 changed from "On Impact: -50% Cooldown" to "On Impact: +25% Weapon Damage for 5s"
  • - Billy: Rising Ram T2 changed from "On Impact: +35% Weapon Damage for 5s" to "+0.3s Charge Duration"
  • - Billy: Rising Ram T3 increased from 6.5% Max Health to 8%
  • - Billy: Blasted spirit scaling reduced from 0.8 to 0.6
  • - Billy: Blasted active duration no longer slows down the decay when doing bullet damage (melee still extends it though)
  • - Billy: Blasted passive no longer reduces enemy fire rate by -14%
  • - Billy: Blasted tooltip simplified
  • - Billy: Blasted T3 now also increases spirit scaling by +0.6
  • - Billy: Chain Gang radius reduced from 13m to 12m
  • - Billy: Chain Gang no longer grants +15% Spirit and Bullet Resist
  • - Billy: Chain Gang cooldown increased from 125s to 150s
  • - Billy: Chain Gang T1 changed from "-25s Cooldown" to "+40% Spirit and Bullet Resist"
  • - Billy: Chain Gang T2 changed from "+15% Spirit and Bullet Resist" to "-50s Cooldown"
  • - Billy: Chain Gang T3 changed from 2s Unstoppable to +1.3s Unstoppable for each hero pulled in
  • - Billy: Chain Gang T3 no longer grants +90 damage
  • - Billy: Chain Gang T3 now also increases the radius by +5m
  • - Billy: Rising Ram now uses a break-off angle when grounded, allowing upward movement if looking up enough
Original patch source ↗