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RUSH: Counter-Strike 2 Update

RUSH - Rush is a fast-paced queued 3v3 game mode.

Counter-Strike 2 Update

RUSH - Rush is a fast-paced queued 3v3 game mode.

- Players battle through a series of battle arenas to reach the opponent's castle and win the match.

- Battle arenas are randomly selected for each match, so no two matches are the same.

- Control the tower when you eliminate the enemy team (or time expires) to win the round.

GAMEPLAY - Players can now reload silently (but slowly) by pressing and holding the reload key.

- Un-scoping a sniper weapon no longer produces a sound.

Counter-Strike 2 Update

- Globally increased visual clarity and improved fidelity of bullet impact decals.

- ammo_grenade_limit_total setting now also enforces the total number of grenades a player is allowed to purchase in a round.

SETTINGS - Crosshairs have been updated to be resolution independent.

- A new "Crosshair/Scopes" tab is available in the Settings menu, and includes updated crosshair settings.

- Added new crosshair styles - Updated the default crosshair to "Dynamic Quad," which better represents weapon accuracy.

ENGINE - Updated engine code to the latest version of Source 2.

Counter-Strike 2 Update

- Players can now adjust music volume per game-mode.

Counter-Strike 2 Update

- Updated AUG reload animations for standing and crouch reloads to better match new reload duration

- Allowed radio commands now have an explicit list

- Stability improvements for Vulkan renderer

Counter-Strike 2 Update

- Reduced the time for AUG reload by half second

- Fixed the sound event during silent reload for Desert Eagle

- Clipping fixes for Rush maps