
RUSH: Counter-Strike 2 Update
RUSH - Rush is a fast-paced queued 3v3 game mode.
Counter-Strike 2 Update
RUSH - Rush is a fast-paced queued 3v3 game mode.
- Players battle through a series of battle arenas to reach the opponent's castle and win the match.
- Battle arenas are randomly selected for each match, so no two matches are the same.
- Control the tower when you eliminate the enemy team (or time expires) to win the round.
GAMEPLAY - Players can now reload silently (but slowly) by pressing and holding the reload key.
- Un-scoping a sniper weapon no longer produces a sound.
Counter-Strike 2 Update
- Globally increased visual clarity and improved fidelity of bullet impact decals.
- ammo_grenade_limit_total setting now also enforces the total number of grenades a player is allowed to purchase in a round.
SETTINGS - Crosshairs have been updated to be resolution independent.
- A new "Crosshair/Scopes" tab is available in the Settings menu, and includes updated crosshair settings.
- Added new crosshair styles - Updated the default crosshair to "Dynamic Quad," which better represents weapon accuracy.
ENGINE - Updated engine code to the latest version of Source 2.
Counter-Strike 2 Update
- Players can now adjust music volume per game-mode.
Counter-Strike 2 Update
- Updated AUG reload animations for standing and crouch reloads to better match new reload duration
- Allowed radio commands now have an explicit list
- Stability improvements for Vulkan renderer
Counter-Strike 2 Update
- Reduced the time for AUG reload by half second
- Fixed the sound event during silent reload for Desert Eagle
- Clipping fixes for Rush maps