Deadlock / Balance intelligence

Deadlock Weighted Shots

Item performance and patch changes. Expensive does not automatically mean overpowered.

Observed win rate

49.70%

Wins ÷ purchase observations

Purchase observations

1,283,212

API matches field

Players in sample

451,218

API players field

Average buy time

22.2m

Minutes into a match

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Item statistics are observational. Winning players buy different items, and later purchases select for longer matches. Do not interpret purchase win rate as the causal effect of buying this item.

The paper trail

Weighted Shots patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

Gameplay Update - 03-06-2026

  • - Weighted Shots: Now builds from Slowing Bullets. Has Slowing Bullets passive
  • - Weighted Shots: No longer grants +16% Spirit Resist
  • - Weighted Shots: Now grants -0.5m Move Speed
  • - Weighted Shots: No longer grants -30% Bullet Velocity
  • - Weighted Shots: Debuff Resist increased from 16% to 18%
  • - Weighted Shots: Weapon Damage increased from 35% to 40%
  • - Weighted Shots: Stamina Reduction reduced from -20% to -14%
  • - Weighted Shots: Debuff Resist increased from 18% to 20%
Original patch source ↗