Gameplay Update - 03-06-2026
- - Spirit Sap: Spirit Power loss increased from -24 to -30
- - Spirit Sap: Cooldown reduced from 32s to 18s
Deadlock / Balance intelligence
Item performance and patch changes. Expensive does not automatically mean overpowered.
Observed win rate
47.70%
Wins ÷ purchase observations
Purchase observations
502,674
API matches field
Players in sample
210,732
API players field
Average buy time
15.3m
Minutes into a match
Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.
Item statistics are observational. Winning players buy different items, and later purchases select for longer matches. Do not interpret purchase win rate as the causal effect of buying this item.
The paper trail
Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.