Deadlock / Balance intelligence

Deadlock Shadow Strike

Item performance and patch changes. Expensive does not automatically mean overpowered.

Observed win rate

no reading

Wins ÷ purchase observations

Purchase observations

no reading

API matches field

Players in sample

no reading

API players field

Average buy time

no reading

Minutes into a match

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Item statistics are observational. Winning players buy different items, and later purchases select for longer matches. Do not interpret purchase win rate as the causal effect of buying this item.

The paper trail

Shadow Strike patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

Gameplay Update - 03-06-2026

  • - Shadow Strike: Stamina increased from +2 to +3
  • - Shadow Strike: Now grants +350 Health
  • - Shadow Strike: DPS increased from 75 to 125
  • - Shadow Strike: DPS spirit scaling increased from 0.2 to 0.4
  • - Shadow Strike: Invis duration increased from 2.5s to 3s
Original patch source ↗