Deadlock / Balance intelligence

Deadlock Knockdown

Item performance and patch changes. Expensive does not automatically mean overpowered.

Observed win rate

47.76%

Wins ÷ purchase observations

Purchase observations

1,013,406

API matches field

Players in sample

388,255

API players field

Average buy time

24.1m

Minutes into a match

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Item statistics are observational. Winning players buy different items, and later purchases select for longer matches. Do not interpret purchase win rate as the causal effect of buying this item.

The paper trail

Knockdown patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

12-06-2024 Update

  • - Knockdown: Stun duration reduced from 0.9 to 0.75.
  • - Knockdown: Stun now lasts 1s longer against airborne targets based on how high off the ground they are (up to 30m).
Original patch source ↗