Gameplay Update - 05-22-2026
- - Guardian Ward: Barrier increased from 200 to 250
- - Guardian Ward: Cooldown increased from 45s to 60s
- - Guardian Ward: Now grants +1.5 Out of Combat Regen (from components)
Deadlock / Balance intelligence
Item performance and patch changes. Expensive does not automatically mean overpowered.
Observed win rate
51.37%
Wins ÷ purchase observations
Purchase observations
1,265,235
API matches field
Players in sample
378,100
API players field
Average buy time
12.7m
Minutes into a match
Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.
Item statistics are observational. Winning players buy different items, and later purchases select for longer matches. Do not interpret purchase win rate as the causal effect of buying this item.
The paper trail
Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.