Deadlock / Balance intelligence

Deadlock Frenzy

Item performance and patch changes. Expensive does not automatically mean overpowered.

Observed win rate

58.47%

Wins ÷ purchase observations

Purchase observations

515,489

API matches field

Players in sample

249,748

API players field

Average buy time

35.3m

Minutes into a match

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Item statistics are observational. Winning players buy different items, and later purchases select for longer matches. Do not interpret purchase win rate as the causal effect of buying this item.

The paper trail

Frenzy patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

Gameplay Update - 04-30-2026

  • - Frenzy: No longer grants +20% Spirit Resistance when below 50% Health
  • - Frenzy: No longer grants +15% Base Spirit Resistance
  • - Frenzy: No longer grants +0.75m Base Move Speed
  • - Frenzy: Now grants +160 Health
  • - Frenzy: Base Fire Rate increased from 10% to 15%
  • - Frenzy: Low HP Move Speed increased from 2.5 to 4
  • - Frenzy: Low HP now grants +30% Debuff Resistance (when Low HP procs, any existing debuffs are reduced by 30% duration)
  • - Frenzy: Low HP Fire Rate increased from +25% to +40%
  • - Frenzy: Low HP bonus is now given for a duration and has a cooldown, whenever you are below the 50% threshold. Lasts 10s and has an 16s Cooldown.
Original patch source ↗

Gameplay Update - 03-06-2026

  • - Frenzy: Base Fire Rate increased from 8% to 10%
  • - Frenzy: Base Spirit Resist increased from 10% to 15%
  • - Frenzy: Conditional Fire Rate reduced from 28% to 25%
  • - Frenzy: Conditional Spirit Resist reduced from 30% to 20%
Original patch source ↗

12-06-2024 Update

  • - Frenzy: Now builds from Berserker. Grants Berserker passive. Increases bonus per stack from 6% to 8%. Provides +12 ammo, 150 Bonus Health, +10% Bullet Resist. Stat bonuses when 50% below unchanged (4 m/s, 40% Fire Rate, 55% Bullet Resist, has 4s buffer memory).
Original patch source ↗