Deadlock / Balance intelligence

Deadlock Seven

Seven stats, build items and patch history. Balance changes have receipts here.

Win rate

55.20%

Wins ÷ observed selections

Pick share

2.85%

Share of all hero selections

Observed selections

671,725

30 complete UTC days

Next nerf odds · estimate

46%

Uncalibrated entertainment model

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Daily performance

Seven win-rate trend

0–100%09-17 → 10-17
Inspect the recordHover or focus for values · tap to pin · Esc to clear
Read chart data
  • 09-17: 55.12% · 2026-09-17T00:00:00.000Z
  • 09-18: 54.94% · 2026-09-18T00:00:00.000Z
  • 09-19: 55.24% · 2026-09-19T00:00:00.000Z
  • 09-20: 55.49% · 2026-09-20T00:00:00.000Z
  • 09-21: 54.66% · 2026-09-21T00:00:00.000Z
  • 09-22: 55.08% · 2026-09-22T00:00:00.000Z
  • 09-23: 54.67% · 2026-09-23T00:00:00.000Z
  • 09-24: 55.04% · 2026-09-24T00:00:00.000Z
  • 09-25: 55.28% · 2026-09-25T00:00:00.000Z
  • 09-26: 54.83% · 2026-09-26T00:00:00.000Z
  • 09-27: 55.11% · 2026-09-27T00:00:00.000Z
  • 09-28: 55.08% · 2026-09-28T00:00:00.000Z
  • 09-29: 55.18% · 2026-09-29T00:00:00.000Z
  • 09-30: 55.71% · 2026-09-30T00:00:00.000Z
  • 10-01: 53.96% · 2026-10-01T00:00:00.000Z
  • 10-02: 54.53% · 2026-10-02T00:00:00.000Z
  • 10-03: 55.94% · 2026-10-03T00:00:00.000Z
  • 10-04: 56.39% · 2026-10-04T00:00:00.000Z
  • 10-05: 55.83% · 2026-10-05T00:00:00.000Z
  • 10-06: 55.88% · 2026-10-06T00:00:00.000Z
  • 10-07: 56.16% · 2026-10-07T00:00:00.000Z
  • 10-08: 54.84% · 2026-10-08T00:00:00.000Z
  • 10-09: 54.68% · 2026-10-09T00:00:00.000Z
  • 10-10: 55.25% · 2026-10-10T00:00:00.000Z
  • 10-11: 54.34% · 2026-10-11T00:00:00.000Z
  • 10-12: 54.82% · 2026-10-12T00:00:00.000Z
  • 10-13: 54.71% · 2026-10-13T00:00:00.000Z
  • 10-14: 55.95% · 2026-10-14T00:00:00.000Z
  • 10-15: 55.68% · 2026-10-15T00:00:00.000Z
  • 10-16: 54.15% · 2026-10-16T00:00:00.000Z
  • 10-17: 0.00% · 2026-10-17T00:00:00.000Z

Source: Deadlock API · hero-stats, UTC day

Estimate, not insider information

Will Seven get nerfed?

Our next-balance-patch estimate increases with above-average win rate and pick share. It has not been calibrated against historical nerfs and is not a reliable forecast of Valve’s decisions.

z = −2.2 + 0.35 × (win% − 50) + 0.08 × pick share%
estimate = round(100 ÷ (1 + exp(−z)))

Inputs: win 55.20%, pick share 2.85%. Minimum 1,000 observations; otherwise no reading. Patch history below is evidence, not an input to the estimate.

Build research

Seven build items

Most observed item purchases on Seven, not a recommended purchase order. Item win rates are affected by game length, upgrade paths and who can afford the item.

ItemWin rateObservations
Mystic Vulnerability55.86%567,537
Escalating Exposure57.59%530,435
Monster Rounds54.98%502,956
Spirit Lifesteal56.47%490,972
Superior Duration56.93%451,227
Healbane55.80%439,634
Extra Spirit55.15%409,177
Improved Spirit55.62%396,763

The paper trail

Seven patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

Minor Update - 06-30-2026

  • - Seven: Lightning Ball charge delay reduced from 7s to 6s
  • - Seven: Storm Cloud time to expand increased from 1.5s to 3.5s
  • - Seven: Storm Cloud damage interval increased from 0.25s to 0.3s (DPS unchanged)
  • - Seven: Storm Cloud T2 now also increases Initial Radius by +5m
Original patch source ↗

Gameplay Update - 03-06-2026

  • - Seven: Move Speed no longer scales with spirit power
  • - Seven: Sprint speed increased from 0.6m to 1.8m
  • - Seven: Lightning Ball slows down less vs non-heroes (previously was 2m/s for all, now 3.5m/s for non-heroes)
  • - Seven: Lightning Ball fixed now doing damage if another ball was already hitting a target
  • - Seven: Lightning Ball T2 now also increases lifetime by 1s
  • - Seven: Static Charge damage reduced from 38 to 35
  • - Seven: Static Charge cast range reduced from 16m to 15m
  • - Seven: Static Charge cast range no longer increases with spirit power
  • - Seven: Static Charge T1 increased from -19s Cooldown to -20s
  • - Seven: Static Charge T2 now also increases cast range by +5m
  • - Seven: Static Charge T3 now also increases damage by +160
  • - Seven: Power Surge duration no longer scales with spirit power
  • - Seven: Power Surge cooldown increased from 48s to 50s
  • - Seven: Power Surge max jumps increased from 3 to 4
  • - Seven: Power Surge T1 increased from -15s to -18s
  • - Seven: Power Surge T2 changed from "-10% Spirit Resist for 6s" to "+3m Move Speed, +8 Damage and increased Spirit Scaling (+0.23)"
  • - Seven: Power Surge T3 changed from "+11 Shock Damage, scaling and +3 max jumps" to "-15% Spirit Resist for 8s and +12s Duration"
  • - Seven: Storm Cloud allows movement in the base ability (1.5m)
  • - Seven: Storm Cloud bullet resistance reduced from 20% to 0%
  • - Seven: Storm Cloud T1 bullet resist increased from 35% to 55%
  • - Seven: Storm Cloud T3 increases move speed by +3m (was +3.8m before)
  • - Seven: Lightning Ball charge time reduced from 8s to 7s
  • - Seven: Storm Cloud T3 increases speed from +3m to +4m
Original patch source ↗

Map Rework Update

  • - Fixed sometimes being stuck in skeletal form forever.
  • - Static Charge effect revisions to make aoe act as a warning for the timing better by ramping up visibility towards the end.
Original patch source ↗

12-06-2024 Update

  • - Seven: Storm Cloud now grants you a secondary ability Lightning Strike. It is a one time use AoE ability. You can target anywhere in your ultimate range, after a 2s delay it releases a vertical lightning strike onto a 6m area, knocking enemies away from that radius (6m knockback) and dealing 150 Damage (1.5 spirit scaling). There is a visual indicator for enemies that that area is about to be hit.
  • - Seven: Storm Cloud DPS reduced from 125 to 110.
  • - Seven: Storm Cloud T3 now also allows you to float around at 2.5m/s speed.
Original patch source ↗