Deadlock / Balance intelligence

Deadlock Mirage

Mirage stats, build items and patch history. Balance changes have receipts here.

Win rate

44.53%

Wins ÷ observed selections

Pick share

1.18%

Share of all hero selections

Observed selections

276,893

30 complete UTC days

Next nerf odds · estimate

2%

Uncalibrated entertainment model

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Daily performance

Mirage win-rate trend

0–100%09-17 → 10-17
Inspect the recordHover or focus for values · tap to pin · Esc to clear
Read chart data
  • 09-17: 44.69% · 2026-09-17T00:00:00.000Z
  • 09-18: 44.43% · 2026-09-18T00:00:00.000Z
  • 09-19: 44.09% · 2026-09-19T00:00:00.000Z
  • 09-20: 43.62% · 2026-09-20T00:00:00.000Z
  • 09-21: 43.32% · 2026-09-21T00:00:00.000Z
  • 09-22: 43.31% · 2026-09-22T00:00:00.000Z
  • 09-23: 45.50% · 2026-09-23T00:00:00.000Z
  • 09-24: 44.36% · 2026-09-24T00:00:00.000Z
  • 09-25: 45.36% · 2026-09-25T00:00:00.000Z
  • 09-26: 43.89% · 2026-09-26T00:00:00.000Z
  • 09-27: 44.44% · 2026-09-27T00:00:00.000Z
  • 09-28: 44.69% · 2026-09-28T00:00:00.000Z
  • 09-29: 43.64% · 2026-09-29T00:00:00.000Z
  • 09-30: 43.80% · 2026-09-30T00:00:00.000Z
  • 10-01: 44.24% · 2026-10-01T00:00:00.000Z
  • 10-02: 45.51% · 2026-10-02T00:00:00.000Z
  • 10-03: 44.99% · 2026-10-03T00:00:00.000Z
  • 10-04: 45.13% · 2026-10-04T00:00:00.000Z
  • 10-05: 45.49% · 2026-10-05T00:00:00.000Z
  • 10-06: 44.05% · 2026-10-06T00:00:00.000Z
  • 10-07: 46.19% · 2026-10-07T00:00:00.000Z
  • 10-08: 44.27% · 2026-10-08T00:00:00.000Z
  • 10-09: 44.35% · 2026-10-09T00:00:00.000Z
  • 10-10: 44.69% · 2026-10-10T00:00:00.000Z
  • 10-11: 44.95% · 2026-10-11T00:00:00.000Z
  • 10-12: 43.54% · 2026-10-12T00:00:00.000Z
  • 10-13: 45.07% · 2026-10-13T00:00:00.000Z
  • 10-14: 44.59% · 2026-10-14T00:00:00.000Z
  • 10-15: 44.48% · 2026-10-15T00:00:00.000Z
  • 10-16: 43.65% · 2026-10-16T00:00:00.000Z
  • 10-17: 100.00% · 2026-10-17T00:00:00.000Z

Source: Deadlock API · hero-stats, UTC day

Estimate, not insider information

Will Mirage get nerfed?

Our next-balance-patch estimate increases with above-average win rate and pick share. It has not been calibrated against historical nerfs and is not a reliable forecast of Valve’s decisions.

z = −2.2 + 0.35 × (win% − 50) + 0.08 × pick share%
estimate = round(100 ÷ (1 + exp(−z)))

Inputs: win 44.53%, pick share 1.18%. Minimum 1,000 observations; otherwise no reading. Patch history below is evidence, not an input to the estimate.

Build research

Mirage build items

Most observed item purchases on Mirage, not a recommended purchase order. Item win rates are affected by game length, upgrade paths and who can afford the item.

ItemWin rateObservations
Mystic Regeneration44.82%239,421
Mystic Vulnerability45.20%233,356
Ricochet46.70%229,939
Toxic Bullets45.80%228,967
Healbane45.25%207,432
Escalating Exposure48.23%198,037
Compress Cooldown44.91%195,236
Superior Cooldown46.61%164,070

The paper trail

Mirage patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

Minor Update - 07-28-2026

  • - Mirage: Fire Scarabs duration reduced from 7s to 5s
  • - Mirage: Fire Scarabs T2 reduced from +2 Charges to +1 Charge
  • - Mirage: Fire Scarabs T2 now also increases duration by 2s
  • - Mirage: Dust Devil T3 no longer increases Lift Duration by +0.3s
  • - Mirage: Fixed Djinn's Mark T3 still being -1s Cooldown instead of -0.75s
Original patch source ↗

Minor Update - 07-09-2026

  • - Mirage: Fire Scarabs T3 spirit scaling reduced from +0.17 to +0.13
  • - Mirage: Dust Devil T3 spirit scaling reduced from +1 to +0.6
  • - Mirage: Djinn's Mark cooldown reduced from 3s to 2.75
  • - Mirage: Djinn's Mark T3 cooldown reduced from -1s Cooldown to -0.75s
  • - Mirage: Traveler T3 increased from -70s Cooldown to -90s
Original patch source ↗

Gameplay Update - 03-06-2026

  • - Mirage: Bullet damage reduced from 15.2+0.5 to 14.8+0.3
  • - Mirage: Fire Scarabs no longer have a limited duration to launch each one. Functions as a normal charged ability.
  • - Mirage: Fire Scarabs collision and model size increased a bit
  • - Mirage: Fire Scarabs base charges reduced from 4 to 2
  • - Mirage: Fire Scarabs spirit scaling reduced from 1.0 to 0.8
  • - Mirage: Fire Scarabs now immediately steal the health from the target
  • - Mirage: Fire Scarabs Max Health steal increased from 45 to 70
  • - Mirage: Fire Scarabs changed from -8% Bullet Resist to +10% Damage Amp on that target from any damage you deal
  • - Mirage: Fire Scarabs cooldown increased from 40s to 45s
  • - Mirage: Fire Scarabs T1 changed from "-15s Cooldown" to "+50 Max Health Steal"
  • - Mirage: Fire Scarabs T2 changed from "-8% Bullet Resist" to "+2 Charges"
  • - Mirage: Fire Scarabs T3 changed from "+63 Max Health Steal" to "+10% Damage Amp and +1.2 Spirit Scaling"
  • - Mirage: Fire Scarabs no longer has a reduced effect against non-heroes
  • - Mirage: Tornado renamed to Dust Devil
  • - Mirage: Dust Devil lift duration reduced from 1.0s to 0.4s
  • - Mirage: Dust Devil spirit scaling reduced from 0.7 to 0.3
  • - Mirage: Dust Devil now slows affected enemies by 30% for 3s
  • - Mirage: Dust Devil bullet evasion duration increased from 3.5s to 4s
  • - Mirage: Dust Devil bullet evasion increased from 25% to 30%
  • - Mirage: Dust Devil T1 changed from "+0.4s Lift Duration" to "+60 Damage"
  • - Mirage: Dust Devil T2 changed from "-14s Cooldown" to "-8s Cooldown and +30% Evasion"
  • - Mirage: Dust Devil T3 changed from "+20% Bullet" to "Can Recast within 5s. Increases spirit scaling by 1.0"
  • - Mirage: Djinn's Mark cooldown increased from 2.6s to 3s
  • - Mirage: Djinn's Mark multiplier duration increased from 4.5s to 5s
  • - Mirage: Djinn's Mark reveal duration increased from 3s to 6s
  • - Mirage: Djinn's Mark tooltip rewritten to be based on a "per stack" basis. A stack increases the damage by 200%. (this is just a tooltip change)
  • - Mirage: Djinn's Mark T1 changed from "60% slow for 0.5s on 2x stack" to "Fading 60% slow for 0.5s"
  • - Mirage: Djinn's Mark T2 increased from +8.1 Damage to +20
  • - Mirage: Djinn's Mark T3 cooldown increased from -0.75s to -1s
  • - Mirage: Djinn's Mark T3 now also stuns for 0.5s at max stacks
  • - Mirage: Traveler cooldown reduced from 155s to 145s
  • - Mirage: Traveler can now be cast while on the zipline
  • - Mirage: Traveler no longer channels. It now has a 3s delay before teleporting. Taking damage interrupts the ability and puts it on cooldown for 6s.
  • - Mirage: Traveler now targets a location on the minimap rather than units. Places you at the ground level of that location.
  • - Mirage: Traveler no longer grants +2m Move Speed and +26% Fire Rate
  • - Mirage: Traveler T1 changed from "+2m Move Speed and -35s Cooldown" to "3m Move Speed for 12s"
  • - Mirage: Traveler T2 changed from "Grants Traveler Buffs to Ally" to "400 Barrier with spirit scaling for 12s"
  • - Mirage: Traveler T3 "Unstoppable for 3s" to "-80s Cooldown"
  • - Mirage: Fire Scarabs cooldown reduced from 45s to 35s
  • - Mirage: Traveler T1 now also increases Fire Rate by 20%
  • - Mirage: Fire Scarabs no longer does max health steal
  • - Mirage: Fire Scarabs now drains life from the enemy, dealing DPS to the enemy and healing you for 8s.
  • - Mirage: Fire Scarabs no longer applies +10% Damage Amp
  • - Mirage: Fire Scarabs now reduces enemy damage output by 20% (and +15% in T3)
  • - Mirage: Dust Devil radius increased from 3.5m to 4m
  • - Mirage: Dust Devil T3 window to recast increased from 5s to 6s
  • - Mirage: Djinn's Mark spirit scaling reduced from 0.51 to 0.44
  • - Mirage: Djinn's Mark debuff visuals improved
  • - Mirage: Djinn's Mark T1 slow duration increased from 0.5s to 0.8s
  • - Mirage: Djinn's Mark T2 multiplier duration increased from 2.5s to 3s
  • - Mirage: Traveler no longer gets interrupted by non-hero sources nor DOT damage
  • - Mirage: Traveler wait time reduced from 3s to 2s
  • - Mirage: Traveler interrupt cooldown reduced from 6s to 4s
  • - Mirage: Traveler cooldown reduced from 145s to 120s
  • - Mirage: Traveler can now be manually canceled
  • - Mirage: Traveler can now also target units
Original patch source ↗

11-21-2025 Update

  • - Mirage: Fire Scarabs Max Health steal increased from 37 to 45
  • - Mirage: Traveler can now target friendly objectives
  • - Mirage: Traveler cooldown reduced from 160s to 145s
  • - Mirage: Traveler T1 now also reduces cooldown by 25s
Original patch source ↗

Map Rework Update

  • - Updated with new custom animations.
  • - Coattail sim has been added.
  • - Fire Scarabs no longer causes Magic Carpet to be cancelled.
  • - Fire Scarabs now works with "No Cooldowns" set in Hero Testing.
  • - Fire Scarabs debuff and buff effects revisions.
  • - Tornado cast delay increased from 0.0s to 0.1s.
  • - Tornado now destroys breakable props.
  • - Adjusted Djinn's Mark consume activation sound so it's not too loud if used on many enemies at the same time.
  • - Added new spawn animation.
  • - Traveler now has a custom animation on his destination model.
Original patch source ↗

12-06-2024 Update

  • - Mirage: Fire Scarabs now applies its drain over 4s instead of frontloaded.
  • - Mirage: Fire Scarabs no longer restricts you from hitting the same target (debuff duration refreshes).
  • - Mirage: Fire Scarabs launch window increased from 5s to 8s (can be extended by duration extender).
  • - Mirage: Traveler now allows you to rotate the camera.
  • - Mirage: Traveler T2 changed from "-56 Cooldown" to "Grants Ally Traveler Benefits" (if cast on an enemy, it'll give the bonus to the closest ally hero within 30m).
Original patch source ↗

11-07-2024 Update

  • - Mirage: Bullet size reduced from 6 to 5.
  • - Mirage: Tornado speed reduced from 20m to 18m.
  • - Mirage: Tornado Lift Duration reduced from 1.1s to 1s.
  • - Mirage: Fire Scarabs T2 reduced from -15% Bullet Resist to -10%.
Original patch source ↗