Deadlock / Balance intelligence

Deadlock McGinnis

McGinnis stats, build items and patch history. Balance changes have receipts here.

Win rate

48.11%

Wins ÷ observed selections

Pick share

1.14%

Share of all hero selections

Observed selections

268,548

30 complete UTC days

Next nerf odds · estimate

6%

Uncalibrated entertainment model

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Daily performance

McGinnis win-rate trend

0–100%09-17 → 10-16
Inspect the recordHover or focus for values · tap to pin · Esc to clear
Read chart data
  • 09-17: 48.50% · 2026-09-17T00:00:00.000Z
  • 09-18: 50.03% · 2026-09-18T00:00:00.000Z
  • 09-19: 48.89% · 2026-09-19T00:00:00.000Z
  • 09-20: 48.54% · 2026-09-20T00:00:00.000Z
  • 09-21: 48.93% · 2026-09-21T00:00:00.000Z
  • 09-22: 48.74% · 2026-09-22T00:00:00.000Z
  • 09-23: 49.47% · 2026-09-23T00:00:00.000Z
  • 09-24: 49.01% · 2026-09-24T00:00:00.000Z
  • 09-25: 50.01% · 2026-09-25T00:00:00.000Z
  • 09-26: 49.53% · 2026-09-26T00:00:00.000Z
  • 09-27: 48.90% · 2026-09-27T00:00:00.000Z
  • 09-28: 48.92% · 2026-09-28T00:00:00.000Z
  • 09-29: 47.72% · 2026-09-29T00:00:00.000Z
  • 09-30: 49.49% · 2026-09-30T00:00:00.000Z
  • 10-01: 49.14% · 2026-10-01T00:00:00.000Z
  • 10-02: 47.59% · 2026-10-02T00:00:00.000Z
  • 10-03: 45.75% · 2026-10-03T00:00:00.000Z
  • 10-04: 45.47% · 2026-10-04T00:00:00.000Z
  • 10-05: 45.80% · 2026-10-05T00:00:00.000Z
  • 10-06: 48.12% · 2026-10-06T00:00:00.000Z
  • 10-07: 47.22% · 2026-10-07T00:00:00.000Z
  • 10-08: 48.02% · 2026-10-08T00:00:00.000Z
  • 10-09: 47.48% · 2026-10-09T00:00:00.000Z
  • 10-10: 47.51% · 2026-10-10T00:00:00.000Z
  • 10-11: 47.80% · 2026-10-11T00:00:00.000Z
  • 10-12: 47.40% · 2026-10-12T00:00:00.000Z
  • 10-13: 47.78% · 2026-10-13T00:00:00.000Z
  • 10-14: 48.83% · 2026-10-14T00:00:00.000Z
  • 10-15: 48.40% · 2026-10-15T00:00:00.000Z
  • 10-16: 48.41% · 2026-10-16T00:00:00.000Z

Source: Deadlock API · hero-stats, UTC day

Estimate, not insider information

Will McGinnis get nerfed?

Our next-balance-patch estimate increases with above-average win rate and pick share. It has not been calibrated against historical nerfs and is not a reliable forecast of Valve’s decisions.

z = −2.2 + 0.35 × (win% − 50) + 0.08 × pick share%
estimate = round(100 ÷ (1 + exp(−z)))

Inputs: win 48.11%, pick share 1.14%. Minimum 1,000 observations; otherwise no reading. Patch history below is evidence, not an input to the estimate.

Build research

McGinnis build items

Most observed item purchases on McGinnis, not a recommended purchase order. Item win rates are affected by game length, upgrade paths and who can afford the item.

ItemWin rateObservations
Extra Charge48.69%199,641
Mystic Expansion49.64%169,700
Rapid Recharge49.27%163,416
Mystic Vulnerability50.33%163,014
Escalating Exposure52.69%150,384
Compress Cooldown49.97%145,728
Monster Rounds47.55%144,403
Intensifying Magazine48.11%138,610

The paper trail

McGinnis patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

Minor Update - 08-12-2026

  • - McGinnis: Bullet damage base and growth values reduced by 5%
  • - McGinnis: Spirit Resist per boon reduced from +0.625% to +0.35%
  • - McGinnis: Mini Turrets no longer shoots heroes on ziplines
  • - McGinnis: Mini Turrets no longer have 80% decaying resist for the first 6s
  • - McGinnis: Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon
  • - McGinnis: Medicinal Specter T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration"
  • - McGinnis: Medicinal Specter T3 no longer increases duration by +1.5s
  • - McGinnis: Medicinal Specter T3 now also increases spirit resistance by +40%
Original patch source ↗

Minor Update - 06-11-2026

  • - McGinnis: Mini Turret DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power)
  • - McGinnis: Mini Turrets T3 Fire Rate reduced from +30% to +25%
  • - McGinnis: Fixed some rare cases where Heavy Barrage would stop working
  • - McGinnis: Heavy Barrage DPS reduced from 22.5 to 21
Original patch source ↗

Minor Update - 05-31-2026

  • - McGinnis: Heavy Barrage range reduced from 50m to 36m
  • - McGinnis: Heavy Barrage T1 Dash Slow reduced from 30% to 18% (regular slow still 30%)
  • - McGinnis: Heavy Barrage T3 Damage Per Rocket reduced from +18 to +15
Original patch source ↗

Gameplay Update - 04-30-2026

  • - McGinnis: Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute
  • - McGinnis: Fixed Mini Turrets being locked on objectives when they were invulnerable
  • - McGinnis: Medicinal Specter duration increased from 6s to 6.5s
Original patch source ↗

Gameplay Update - 03-06-2026

  • - McGinnis: Stamina speed bucket 3 to 2
  • - McGinnis: Bullet damage reduced from 6.72 + 0.2/boon to 6.0 + 0.16/boon
  • - McGinnis: Mini Turret duration increased from 24s to 35s
  • - McGinnis: Mini Turret base health and health growth reduced by 40%
  • - McGinnis: Mini Turrets initial fading resist start value increased from 60% to 80%
  • - McGinnis: Mini Turrets now have 35% melee resist
  • - McGinnis: Mini Turret tracking, angle and projectile speeds significantly improved
  • - McGinnis: Mini Turret on the minimap now flash/turn red when they are attacking
  • - McGinnis: Mini Turret T1 changed from "Turrets apply 25% slow" to "+10m Attack Range and +10 DPS"
  • - McGinnis: Mini Turret T2 changed from "+10m Attack Range and + 10% Fire Rate" to "+2 Charges"
  • - McGinnis: Mini Turret T3 changed from "+38 Turret DPS and +14s Turret Lifetime" to "+30% Turret Fire Rate and +12s Turret Lifetime"
  • - McGinnis: Medicinal Specter duration no longer scales with spirit power
  • - McGinnis: Medicinal Specter radius no longer scales with spirit power
  • - McGinnis: Medicinal Specter regen now scales with spirit power (+0.3)
  • - McGinnis: Medicinal Specter cooldown increased from 48s to 50s
  • - McGinnis: Medicinal Specter no longer provides +15% Stamina Recovery
  • - McGinnis: Medicinal Specter T1 changed from "+30% Fire Rate" to "+40% Spirit Resistance"
  • - McGinnis: Medicinal Specter T2 increased from -17s Cooldown to -20s
  • - McGinnis: Medicinal Specter T2 now also increases Stamina Recovery by +100%
  • - McGinnis: Medicinal Specter T3 regen reduced from 2.5% Max HP to 2%
  • - McGinnis: Medicinal Specter T3 now also increases radius by 3m
  • - McGinnis: Medicinal Specter T3 now also increases duration by 1s
  • - McGinnis: Spectral Wall that is midcast will now fire when you are interrupted, rather than continue to expand outward
  • - McGinnis: Spectral Wall segments can now be destroyed with 2 heavy melee hits (destroys an individual segment)
  • - McGinnis: Spectral Wall min range reduced from 6m to 5m
  • - McGinnis: Spectral Wall applies it's slow to enemies it passes through while being summoned
  • - McGinnis: Spectral Wall T1 no longer drains 1 stamina
  • - McGinnis: Spectral Wall T1 Damage Amp increased from 15% to 20%
  • - McGinnis: Spectral Wall T2 also increases wall duration by +2s
  • - McGinnis: Spectral Wall T3 changed from "0.75s Stun on Impact" to "Creates 2 Turrets for 8s and increases slow by 30%" (creates them on the side facing you spread along the wall)
  • - McGinnis: Heavy Barrage duration reduced from 13s to 8s
  • - McGinnis: Heavy Barrage minimum range reduced from 9m to 8.5m
  • - McGinnis: Heavy Barrage T1 tooltip updated to clarify that it also reduces dash distance
  • - McGinnis: Heavy Barrage T1 move slow reduced from 40% to 30%
  • - McGinnis: Heavy Barrage T1 dash slow increased from 20% to 30%
  • - McGinnis: Heavy Barrage T1 slow duration reduced from 2s to 1.5s
  • - McGinnis: Heavy Barrage T2 cooldown reduction increased from -45s to -55s
  • - McGinnis: Heavy Barrage T2 now also increases duration by 6s
  • - McGinnis: Heavy Barrage T3 damage increased from +21 to +25
  • - McGinnis: Heavy Barrage T3 spirit scaling from +0.2 to +0.25
  • - McGinnis: Heavy Barrage T3 now also increases explosion radius by 2m
  • - McGinnis: Heavy Barrage radius reduced from 5m to 4.5m
  • - McGinnis: Heavy Barrage T1 slow duration reduced from 1.5s to 1s
  • - McGinnis: Heavy Barrage T3 spirit scaling reduced from +0.25 to +0.2
  • - McGinnis: Heavy Barrage T3 damage reduced from +25 to +22
  • - McGinnis: Bullet damage increased from 6.0+0.15/boon to 6.2+0.16/boon
  • - McGinnis: Mini Turret attack range increased from 25m to 30m
  • - McGinnis: Medicinal Specter radius increased from 5m to 5.5m
  • - McGinnis: Spectral Wall duration increased from 4.5s to 5s
  • - McGinnis: Heavy Barrage cooldown increased from 165s to 175s
  • - McGinnis: Heavy Barrage spirit scaling reduced from 0.23 to 0.2
  • - McGinnis: Heavy Barrage T3 spirit scaling reduced from 0.2 to 0.16
  • - McGinnis: Heavy Barrage T3 DPS reduced from 22 to 18
Original patch source ↗

Shop Rework Update

  • - New updated model and animations.
  • - Bullet Growth reduced from 0.311 to 0.29.
  • - Bullet Velocity increased from 590 to 650.
  • - No longer has +15% Base Bullet Resist.
  • - Now has +1% Spirit Resist per Boon.
  • - Mini Turret: Updated DPS tooltip to properly reflect the correct number.
  • - Mini Turret: Updated ambient, tracer, and muzzle flash effects.
  • - Mini Turrets: No longer have a 3 second minimum life time. They now spawn with 60% spirit and bullet resist that decays over 6s.
  • - Mini Turrets: T3 duration reduced from +18s to +14s.
  • - Medicinal Specter: Effects revisions and improvements.
  • - Medicinal Specter: Fixed audio buildup when multiple characters are being healed by Medicinal Specter at once.
  • - Medicinal Specter: Now provides +15% Stamina Regen.
  • - Medicinal Specter: T3 reduced from 4% to 3.5%.
  • - Spectral Wall: Fixed missing sound as it travels before deploy.
  • - Spectral Wall: The last 2 segments on the left/right sides of Spectral Wall will now turn towards a nearby wall if there is one.
  • - Spectral Wall: Duration reduced from 5s to 4.5s.
  • - Spectral Wall: Cooldown increased from 46s to 50s.
  • - Spectral Wall: T2 reduced from -22s to -20s.
  • - Spectral Wall: T3 reduced from 1s Stun to 0.75s.
  • - Heavy Barrage: Projectile and ambient effects revisions.
  • - Heavy Barrage: Now allows full movement while channeling the ability.
  • - Heavy Barrage: Fixed a bug where the Camera would not zoom out during the ability if user setting was set to QuickCast.
  • - Heavy Barrage: Now slows your dash usage by 35%.
  • - Heavy Barrage: Damage per rocket reduced from 30 to 23.
  • - Heavy Barrage: Minimum distance increased from 7m to 9m.
  • - Heavy Barrage: Cooldown increased from 140s to 150s.
  • - Heavy Barrage: Spirit power scaling reduced from 0.35 to 0.25.
  • - Heavy Barrage: T3 damage per rocket reduced from +30 to +25.
  • - Heavy Barrage: T3 now also increases spirit scaling by 0.1.
Original patch source ↗

Map Rework Update

  • - Updated to use the new weapon gun audio system.
  • - Updated vo - largely remastering pass, but some new content.
  • - New tracer and muzzle flash effects.
  • - Heavy Barrage launch effects revisions.
  • - Heavy Barrage effect addition to connect projectiles in space to the hero better.
Original patch source ↗

12-06-2024 Update

  • - McGinnis: Mini Turrets HP gain per boon increased from 20 to 30.
  • - McGinnis: Mini Turrets no longer limit the damage they take to 33% of HP per second.
  • - McGinnis: Mini Turrets now have a minimum lifetime of 4s. If they are killed during this time, they will be marked for death regardless of what happens during that time. There will be a visual indication that they are malfunctioning/dying.
  • - McGinnis: Mini Turrets Fire Rate reduced by 20%.
Original patch source ↗