Deadlock / Balance intelligence

Deadlock Infernus

Infernus stats, build items and patch history. Balance changes have receipts here.

Win rate

48.93%

Wins ÷ observed selections

Pick share

3.44%

Share of all hero selections

Observed selections

807,447

30 complete UTC days

Next nerf odds · estimate

9%

Uncalibrated entertainment model

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Daily performance

Infernus win-rate trend

0–100%09-17 → 10-16
Inspect the recordHover or focus for values · tap to pin · Esc to clear
Read chart data
  • 09-17: 49.98% · 2026-09-17T00:00:00.000Z
  • 09-18: 49.74% · 2026-09-18T00:00:00.000Z
  • 09-19: 49.47% · 2026-09-19T00:00:00.000Z
  • 09-20: 48.47% · 2026-09-20T00:00:00.000Z
  • 09-21: 49.39% · 2026-09-21T00:00:00.000Z
  • 09-22: 49.04% · 2026-09-22T00:00:00.000Z
  • 09-23: 49.28% · 2026-09-23T00:00:00.000Z
  • 09-24: 49.17% · 2026-09-24T00:00:00.000Z
  • 09-25: 49.62% · 2026-09-25T00:00:00.000Z
  • 09-26: 49.11% · 2026-09-26T00:00:00.000Z
  • 09-27: 48.22% · 2026-09-27T00:00:00.000Z
  • 09-28: 49.01% · 2026-09-28T00:00:00.000Z
  • 09-29: 48.83% · 2026-09-29T00:00:00.000Z
  • 09-30: 47.89% · 2026-09-30T00:00:00.000Z
  • 10-01: 48.45% · 2026-10-01T00:00:00.000Z
  • 10-02: 48.64% · 2026-10-02T00:00:00.000Z
  • 10-03: 48.84% · 2026-10-03T00:00:00.000Z
  • 10-04: 48.49% · 2026-10-04T00:00:00.000Z
  • 10-05: 49.01% · 2026-10-05T00:00:00.000Z
  • 10-06: 49.27% · 2026-10-06T00:00:00.000Z
  • 10-07: 50.28% · 2026-10-07T00:00:00.000Z
  • 10-08: 49.04% · 2026-10-08T00:00:00.000Z
  • 10-09: 48.81% · 2026-10-09T00:00:00.000Z
  • 10-10: 48.61% · 2026-10-10T00:00:00.000Z
  • 10-11: 48.89% · 2026-10-11T00:00:00.000Z
  • 10-12: 48.70% · 2026-10-12T00:00:00.000Z
  • 10-13: 48.52% · 2026-10-13T00:00:00.000Z
  • 10-14: 49.09% · 2026-10-14T00:00:00.000Z
  • 10-15: 48.48% · 2026-10-15T00:00:00.000Z
  • 10-16: 48.87% · 2026-10-16T00:00:00.000Z

Source: Deadlock API · hero-stats, UTC day

Estimate, not insider information

Will Infernus get nerfed?

Our next-balance-patch estimate increases with above-average win rate and pick share. It has not been calibrated against historical nerfs and is not a reliable forecast of Valve’s decisions.

z = −2.2 + 0.35 × (win% − 50) + 0.08 × pick share%
estimate = round(100 ÷ (1 + exp(−z)))

Inputs: win 48.93%, pick share 3.44%. Minimum 1,000 observations; otherwise no reading. Patch history below is evidence, not an input to the estimate.

Build research

Infernus build items

Most observed item purchases on Infernus, not a recommended purchase order. Item win rates are affected by game length, upgrade paths and who can afford the item.

ItemWin rateObservations
Improved Spirit49.01%742,911
Spirit Lifesteal49.50%706,693
Rapid Rounds48.68%666,559
Titanic Magazine49.01%665,750
Superior Duration50.48%643,270
Extended Magazine48.99%642,691
Extra Spirit49.01%638,170
Mystic Vulnerability50.06%612,532

The paper trail

Infernus patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

Minor Update - 06-11-2026

  • - Infernus: Fixed Afterburn Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration
  • - Infernus: Fixed Concussive Combustion cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown
Original patch source ↗

Gameplay Update - 03-06-2026

  • - Infernus: Napalm damage reduced from 46 to 40
  • - Infernus: Napalm damage spirit scaling increased from 0.3 to 0.6
  • - Infernus: Napalm amplified damage taken reduced from 20% to 16%
  • - Infernus: Napalm T2 lifesteal increased from 10% to 15%
  • - Infernus: Flame Dash DPS spirit scaling increased from 0.8 to 1.0
  • - Infernus: Flame Dash T1 changed from "-25% Fire Rate" to "-12s Cooldown"
  • - Infernus: Flame Dash T2 DPS reduced from +27 to +20
  • - Infernus: Flame Dash T2 DPS now also increases trail duration by 1s
  • - Infernus: Flame Dash T3 no longer reduces cooldown by 15s
  • - Infernus: Flame Dash T3 now also grants +1 Charge
  • - Infernus: Flame Dash T3 time between charges reduced from 20s to 14s
  • - Infernus: Melee can now buildup afterburn (20% for light melee, 35% for heavy)
  • - Infernus: Afterburn T1 changed from "-20% Spirit Damage" to "+14 DPS"
  • - Infernus: Afterburn T2 changed from +1s Burn Duration to -35% Spirit Damage
  • - Infernus: Afterburn T3 changed from "+23 DPS" to "+3s Max Burn Duration" (Base duration is the same, but can buildup after igniting to grow to max burn duration, abilities only refresh up to the base)
  • - Infernus: Concussive Combustion cast now causes camera to move back a bit
  • - Infernus: Concussive Combustion delay increased from 3s to 3.25s
  • - Infernus: Concussive Combustion radius reduced from 13m to 12m
  • - Infernus: Concussive Combustion cooldown increased from 140s to 165s
  • - Infernus: Concussive Combustion damage reduced from 150 to 125
  • - Infernus: Concussive Combustion T1 changed from "-35s Cooldown" to "+100 Damage"
  • - Infernus: Concussive Combustion T2 changed from "+0.5s Stun and +3m Radius" to "-65s Cooldown and +65% Explosion Heal"
  • - Infernus: Concussive Combustion T3 changed from "+94 Damage and Heal for 70% damage" to "+0.75s Stun and +10m Radius"
  • - Infernus: Reload time reduced from 2.491 to 2.25
  • - Infernus: Flame Dash speed now moves faster by the same amount of speed above your base
  • - Infernus: Concussive Combustion T2 increased from +65% Explosion Lifesteal to +85%
Original patch source ↗

Map Rework Update

  • - Flame Dash speed boost has been updated from M1 to 'W' by default.
  • - Flame Dash now shows the speed boost in the active stats area.
  • - Updated vo - remastering pass, no new content.
  • - Concussive Combustion: reduced chances of ground trace missing ground and improved perf.
Original patch source ↗

12-06-2024 Update

  • - Infernus: Flame Dash cooldown reduced from 40s to 35s.
  • - Infernus: Flame Dash T3 changed from -19s CD to -15s.
  • - Infernus: Flame Dash T3 now also makes the ability charged (15s charge time).
  • - Infernus: Afterburn spirit scaling increased from 0.5 to 0.6.
Original patch source ↗