Deadlock / Balance intelligence

Deadlock Dynamo

Dynamo stats, build items and patch history. Balance changes have receipts here.

Win rate

52.33%

Wins ÷ observed selections

Pick share

2.19%

Share of all hero selections

Observed selections

514,288

30 complete UTC days

Next nerf odds · estimate

23%

Uncalibrated entertainment model

Sample: 2026-09-17 through 2026-10-16 UTC · Normal mode, ranked + unranked, all ranks. Retrieved . Deadlock API. Observed matches only; not the entire player population. Refreshes hourly; upstream item statistics may be cached for six hours.

Daily performance

Dynamo win-rate trend

0–100%09-17 → 10-16
Inspect the recordHover or focus for values · tap to pin · Esc to clear
Read chart data
  • 09-17: 53.00% · 2026-09-17T00:00:00.000Z
  • 09-18: 52.85% · 2026-09-18T00:00:00.000Z
  • 09-19: 52.79% · 2026-09-19T00:00:00.000Z
  • 09-20: 52.77% · 2026-09-20T00:00:00.000Z
  • 09-21: 52.67% · 2026-09-21T00:00:00.000Z
  • 09-22: 52.46% · 2026-09-22T00:00:00.000Z
  • 09-23: 52.47% · 2026-09-23T00:00:00.000Z
  • 09-24: 52.65% · 2026-09-24T00:00:00.000Z
  • 09-25: 52.20% · 2026-09-25T00:00:00.000Z
  • 09-26: 51.69% · 2026-09-26T00:00:00.000Z
  • 09-27: 52.31% · 2026-09-27T00:00:00.000Z
  • 09-28: 52.30% · 2026-09-28T00:00:00.000Z
  • 09-29: 51.76% · 2026-09-29T00:00:00.000Z
  • 09-30: 52.49% · 2026-09-30T00:00:00.000Z
  • 10-01: 51.94% · 2026-10-01T00:00:00.000Z
  • 10-02: 52.65% · 2026-10-02T00:00:00.000Z
  • 10-03: 53.12% · 2026-10-03T00:00:00.000Z
  • 10-04: 52.65% · 2026-10-04T00:00:00.000Z
  • 10-05: 52.36% · 2026-10-05T00:00:00.000Z
  • 10-06: 53.04% · 2026-10-06T00:00:00.000Z
  • 10-07: 54.22% · 2026-10-07T00:00:00.000Z
  • 10-08: 52.56% · 2026-10-08T00:00:00.000Z
  • 10-09: 51.78% · 2026-10-09T00:00:00.000Z
  • 10-10: 52.51% · 2026-10-10T00:00:00.000Z
  • 10-11: 52.15% · 2026-10-11T00:00:00.000Z
  • 10-12: 51.55% · 2026-10-12T00:00:00.000Z
  • 10-13: 50.80% · 2026-10-13T00:00:00.000Z
  • 10-14: 50.52% · 2026-10-14T00:00:00.000Z
  • 10-15: 51.54% · 2026-10-15T00:00:00.000Z
  • 10-16: 51.95% · 2026-10-16T00:00:00.000Z

Source: Deadlock API · hero-stats, UTC day

Estimate, not insider information

Will Dynamo get nerfed?

Our next-balance-patch estimate increases with above-average win rate and pick share. It has not been calibrated against historical nerfs and is not a reliable forecast of Valve’s decisions.

z = −2.2 + 0.35 × (win% − 50) + 0.08 × pick share%
estimate = round(100 ÷ (1 + exp(−z)))

Inputs: win 52.33%, pick share 2.19%. Minimum 1,000 observations; otherwise no reading. Patch history below is evidence, not an input to the estimate.

Build research

Dynamo build items

Most observed item purchases on Dynamo, not a recommended purchase order. Item win rates are affected by game length, upgrade paths and who can afford the item.

ItemWin rateObservations
Mystic Expansion52.53%444,235
Extra Charge52.27%429,181
Greater Expansion53.47%372,734
Rapid Recharge52.53%367,952
Superior Cooldown53.52%367,298
Compress Cooldown53.05%318,029
Extra Regen52.27%306,961
Superior Duration54.16%279,327

The paper trail

Dynamo patch history

Every explicitly attributed change found in the 26 available archive entries. This is the available archive, not a claim of complete lifetime coverage. Linked-only announcements may omit change text.

Gameplay Update - 05-22-2026

  • - Dynamo: Kinetic Pulse T2 reduced from -18% Bullet Resistance to -15%
  • - Dynamo: Kinetic Pulse spirit scaling reduced from 1.65 to 1.55
  • - Dynamo: Quantum Entanglement T3 changed from dispelling non-ult debuffs to reducing the duration of non-ult debuffs by 50%
Original patch source ↗

Gameplay Update - 03-06-2026

  • - Dynamo: Bullet damage increased from 12.2+0.44 to 12.6+0.5
  • - Dynamo: Kinetic Pulse cooldown increased from 22s to 26s
  • - Dynamo: Kinetic Pulse damage increased from 90 to 115
  • - Dynamo: Kinetic Pulse range reduced from 20m to 16m
  • - Dynamo: Kinetic Pulse range no longer increases with spirit scaling
  • - Dynamo: Kinetic Pulse spirit scaling increased from 1.7 to 2.1
  • - Dynamo: Kinetic Pulse T1 changed from "35% Move Slow and -30% Fire Rate" to "+1 Charge"
  • - Dynamo: Kinetic Pulse T2 changed from "+30% Bullet Damage for 8s" to "Reduces enemy Bullet Resistance by -18% and Move Speed by -30% for 4s"
  • - Dynamo: Kinetic Pulse T3 changed from "+104 Damage and +1 Charge" to "+135 Damage and +16m Cast Range"
  • - Dynamo: Quantum Entanglement no longer grants +26% Fire Rate
  • - Dynamo: Quantum Entanglement no longer reloads ammo
  • - Dynamo: Quantum Entanglement base ability now restores 1 stamina
  • - Dynamo: Quantum Entanglement ally distance increased from 10m to 13m
  • - Dynamo: Quantum Entanglement range increased from 9m to 10m
  • - Dynamo: Quantum Entanglement T1 increased from +4m Range to +6m
  • - Dynamo: Quantum Entanglement T2 changed from "+22% Fire Rate" to "-6s Cooldown"
  • - Dynamo: Quantum Entanglement T3 changed from "-5s Cooldown and +120% Ammo" to "Dispells non-ult debuffs for you and your allies"
  • - Dynamo: Rejuvenating Aurora cooldown increased from 45s to 48s
  • - Dynamo: Rejuvenating Aurora now has a 1s linger on allies
  • - Dynamo: Rejuvenating Aurora now lets you jump while using it
  • - Dynamo: Rejuvenating Aurora T1 changed from "+4 Move Speed for 8s after full channel" to "Aura provides +4 Move Speed during channel"
  • - Dynamo: Rejuvenating Aurora T2 cooldown from -14s to -20s
  • - Dynamo: Rejuvenating Aurora T2 now also increases duration by 1s
  • - Dynamo: Singularity no longer does 1.5% Max Health DPS
  • - Dynamo: Singularity DPS increased from 40 to 75
  • - Dynamo: Singularity DPS spirit scaling increased from 0.19 to 0.28
  • - Dynamo: Singularity T3 increased from 4% Max Health DPS to 5.5%
  • - Dynamo: Ammo increased from 18 to 20
  • - Dynamo: Kinetic Pulse spirit scaling reduced from 2.1 to 1.8
  • - Dynamo: Kinetic Pulse width increased from 5m to 5.5m
  • - Dynamo: Kinetic Pulse T3 increased from +16m Range to +20m
  • - Dynamo: Quantum Entanglement T3 now also replenishes 1 charge for charged abilities (half effect on allies)
  • - Dynamo: Singularity T3 Max health as damage increased from 5.5% to 6%
Original patch source ↗

Shop Rework Update

  • - New updated model and animations.
  • - Kinetic Pulse: T1 Fire Rate slow now matches the Move Slow
  • - Quantum Entanglement: Added small lerp to VFX for the teleport and smoothed out camera transitions.
  • - Rejuvenating Aurora: Effect revisions to center focus on head.
  • - Singularity: Updated effects revisions.
  • - Singularity: Increased tick rate, equals out to roughly the same DPS overall, just smoother.
  • - Hero pose ambient VFX added.
  • - Reload effects revisions.
  • - Fixed announcer match start line to be spoken by the friendly announcer (was randomly picking between friendly and enemy).
  • - Various tooltip fixes.
Original patch source ↗

Map Rework Update

  • - Improve logic around traces for teleports specifically to address Quantum Entanglement teleporting players out of the map.
  • - Updated vo - largely remastering pass, but some new content.
  • - Revision to adjust tracer properties as fire rate increases, simplify impacts.
  • - Reload effects revisions.
Original patch source ↗

12-06-2024 Update

  • - Dynamo: Fixed Quantum Entanglement not deselecting if you get silenced while targeting.
  • - Dynamo: Kinetic Pulse T2 now affects melee damage too.
  • - Dynamo: Fixed Magic Carpet + Dynamo heal interaction.
  • - Dynamo: Singularity cooldown increased from 191s to 215s.
  • - Dynamo: Singularity now deals half damage to objectives.
  • - Dynamo: Singularity fixed tooltip referencing knock-up that it doesn't do.
Original patch source ↗

11-07-2024 Update

  • - Dynamo: Now gains 1% Bullet Resist per Boon (0->14%).
  • - Dynamo: Fixed Quantum Entanglement sometimes not moving you to the destination properly.
  • - Dynamo: Singularity now deals 1.5% Max HP in the base ability.
  • - Dynamo: Singularity T3 increased from 3.8% to 4%.
  • - Dynamo: Singularity Base DPS reduced from 60 to 45.
Original patch source ↗