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Minor Update - 07-01-2026: what changed

- Shiv: Alt Fire ammo cost reduced from 5 to 4

Minor Update - 07-01-2026

- Shiv: Alt Fire ammo cost reduced from 5 to 4

- Shiv: Weapon now has fixed pellet spread

- Shiv: Slice and Dice is now back to doing spirit damage and reducing Spirit Resistance from enemies

- Shiv: Slice and Dice damage increased from 60 to 75

- Shiv: Killing Blow T3 reduced from +10% Enemy Health Threshold to +8%

Minor Update - 10-14-2026

- Baba: Baba's Brew - Barrier scaling reduced from 1.2 to 0.7

- Baba: Baba's Brew - Barrier reduced from 100 to 90

- Baba: Baba's Brew - Cooldown increased from 25s to 27s (moved to T2)

- Deadman Danny: Health regen increased from 2.5 to 3.25

- Deadman Danny: Base health increased from 680 to 730

- Deadman Danny: Gun - Base bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48

Minor Update - 10-14-2026

- Deadman Danny: Chimera Mk1 - Cooldown boon scaling increased from -0.25 to -0.45

- Deadman Danny: Chimera Mk1 - Heal on hit spirit scaling increased from 1 to 2

- Deadman Danny: Chimera Mk1 weapon scaling increased from 1.15 to 1.4

- Deadman Danny: Strix Salvo - Cooldown from 30s to 25s

- Deadman Danny: Strix Salvo - Damage spirit scaling from 0.9 to 1.1

- Deadman Danny: Strix Salvo - T2 increased from "+20 damage / +35 mark damage" to "+30 damage / +45 mark damage"

Minor Update - 10-14-2026

- Deadman Danny: Strix Salvo - T3 increased from +0.2 spirit scaling to +0.35

- Deadman Danny: Close the Deal - 1AP increased from +50 to +90

- Deadman Danny: Chimera Mk1 - Slow effectiveness in air reduced by 15%

- Deadman Danny: Rocket Jumping - Self damage from 6.5% max HP to 5% and is now spirit damage

- Deadman Danny: Close The Deal - Bonus damage to under half health targets increased from +50% to +75%