Minor Update - 07-01-2026: what changed
- Shiv: Alt Fire ammo cost reduced from 5 to 4
Minor Update - 07-01-2026
- Shiv: Alt Fire ammo cost reduced from 5 to 4
- Shiv: Weapon now has fixed pellet spread
- Shiv: Slice and Dice is now back to doing spirit damage and reducing Spirit Resistance from enemies
- Shiv: Slice and Dice damage increased from 60 to 75
- Shiv: Killing Blow T3 reduced from +10% Enemy Health Threshold to +8%
Minor Update - 10-14-2026
- Baba: Baba's Brew - Barrier scaling reduced from 1.2 to 0.7
- Baba: Baba's Brew - Barrier reduced from 100 to 90
- Baba: Baba's Brew - Cooldown increased from 25s to 27s (moved to T2)
- Deadman Danny: Health regen increased from 2.5 to 3.25
- Deadman Danny: Base health increased from 680 to 730
- Deadman Danny: Gun - Base bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48
Minor Update - 10-14-2026
- Deadman Danny: Chimera Mk1 - Cooldown boon scaling increased from -0.25 to -0.45
- Deadman Danny: Chimera Mk1 - Heal on hit spirit scaling increased from 1 to 2
- Deadman Danny: Chimera Mk1 weapon scaling increased from 1.15 to 1.4
- Deadman Danny: Strix Salvo - Cooldown from 30s to 25s
- Deadman Danny: Strix Salvo - Damage spirit scaling from 0.9 to 1.1
- Deadman Danny: Strix Salvo - T2 increased from "+20 damage / +35 mark damage" to "+30 damage / +45 mark damage"
Minor Update - 10-14-2026
- Deadman Danny: Strix Salvo - T3 increased from +0.2 spirit scaling to +0.35
- Deadman Danny: Close the Deal - 1AP increased from +50 to +90
- Deadman Danny: Chimera Mk1 - Slow effectiveness in air reduced by 15%
- Deadman Danny: Rocket Jumping - Self damage from 6.5% max HP to 5% and is now spirit damage
- Deadman Danny: Close The Deal - Bonus damage to under half health targets increased from +50% to +75%