Gameplay Update - 03-06-2026: what changed
- Can now jump during slide - Dash jump grants a very brief period with increased air control (30% for 0.25s)
Gameplay Update - 03-06-2026
- Can now jump during slide - Dash jump grants a very brief period with increased air control (30% for 0.25s)
- Shrine is now easier to kill for the first one and harder for the second. HP from 8100 to 5000/10000 (HP updates after the first one dies, like Walkers)
- Shrines attack no longer hits heroes under the shrine
- Super troopers bonus DPS increased from +40% to +60% (the upgraded troopers when Shrine dies)
- Middle Lane troopers now gets upgraded when either of the shrines die, rather than only when both die
- Killing a pair of base guardians now spawns a zipline boosted trooper wave to reinforce your push
Gameplay Update - 03-06-2026
- Medic Troopers DPS grows by 3% per minute
- Troopers now gain 7 HP regen when out of combat
- Trooper wave interval increased from every 25s to every 20s starting at 35 minutes
- Shrines bounty increased from 0 to 2000
- Mid Boss base bounty increased from 2000 to 3000
- Mid Boss base HP increased from 11900 to 13000
Gameplay Update - 03-06-2026
- Mid Boss global announcement health threshold reduced from 70% to 50%
- Mid Boss now has 35% Debuff Resistance
- Rejuv drop duration reduced from 7s to 6s
- Rejuv duration no longer refreshes when hitting a crystal later
- Minimap now indicates if the Urn is a favored, neutral or unfavored
- Added "0 Way" veils underneath the Shrine platforms in each base
Source details
- Moved the mid lane bridge above the Hidden King Base entrance more to the middle of the two edges
- Subsequent CC reduction increased from 8%/24% to 10/30% (window from 7s to 8s)
- Move speed diminishing ramp now occurs around 11m rather than 10m
03-07-2026 Patch: - Golden Egg Goose: Souls Per Minute increased from 75 to 90
- Paradox: Pulse Grenade spirit scaling reduced from 0.4 to 0.3
- Paradox: Time Wall slow duration increased from 1.25s to 2s
Source details
- Paradox: Time Wall T2 now also silences enemies for 2.3s
- Paradox: Paradoxical Swap damage changed from 10% Current Health to 125 with 1.1 spirit scaling
- Paradox: Paradoxical Swap T3 changed from 10% Current Health to 10% Max Health
- Paradox: Paradoxical Swap can now be alt casted to swap only a single target with the T3
03-10-2026 Patch: - Base Guardians HP reduced from 5500 to 4000
- Zipline can now be captured a little bit more forward towards the enemy base
Source details
- The minimum always captured zipline distance in your base is now reduced a little bit inwards
- Super troopers (when a lane shrine is down) now have 15% less bounty
- Hero base health increased by 40
- Hero health increased growth by +4 and 8%
- Vitality investment bonuses increased by 12%
- Golden Goose Egg: souls per buff improved from every 200 souls to every 150