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Gameplay Update - 03-06-2026: what changed

- Can now jump during slide - Dash jump grants a very brief period with increased air control (30% for 0.25s)

Gameplay Update - 03-06-2026

- Can now jump during slide - Dash jump grants a very brief period with increased air control (30% for 0.25s)

- Shrine is now easier to kill for the first one and harder for the second. HP from 8100 to 5000/10000 (HP updates after the first one dies, like Walkers)

- Shrines attack no longer hits heroes under the shrine

- Super troopers bonus DPS increased from +40% to +60% (the upgraded troopers when Shrine dies)

- Middle Lane troopers now gets upgraded when either of the shrines die, rather than only when both die

- Killing a pair of base guardians now spawns a zipline boosted trooper wave to reinforce your push

Gameplay Update - 03-06-2026

- Medic Troopers DPS grows by 3% per minute

- Troopers now gain 7 HP regen when out of combat

- Trooper wave interval increased from every 25s to every 20s starting at 35 minutes

- Shrines bounty increased from 0 to 2000

- Mid Boss base bounty increased from 2000 to 3000

- Mid Boss base HP increased from 11900 to 13000

Gameplay Update - 03-06-2026

- Mid Boss global announcement health threshold reduced from 70% to 50%

- Mid Boss now has 35% Debuff Resistance

- Rejuv drop duration reduced from 7s to 6s

- Rejuv duration no longer refreshes when hitting a crystal later

- Minimap now indicates if the Urn is a favored, neutral or unfavored

- Added "0 Way" veils underneath the Shrine platforms in each base

Source details

- Moved the mid lane bridge above the Hidden King Base entrance more to the middle of the two edges

- Subsequent CC reduction increased from 8%/24% to 10/30% (window from 7s to 8s)

- Move speed diminishing ramp now occurs around 11m rather than 10m

03-07-2026 Patch: - Golden Egg Goose: Souls Per Minute increased from 75 to 90

- Paradox: Pulse Grenade spirit scaling reduced from 0.4 to 0.3

- Paradox: Time Wall slow duration increased from 1.25s to 2s

Source details

- Paradox: Time Wall T2 now also silences enemies for 2.3s

- Paradox: Paradoxical Swap damage changed from 10% Current Health to 125 with 1.1 spirit scaling

- Paradox: Paradoxical Swap T3 changed from 10% Current Health to 10% Max Health

- Paradox: Paradoxical Swap can now be alt casted to swap only a single target with the T3

03-10-2026 Patch: - Base Guardians HP reduced from 5500 to 4000

- Zipline can now be captured a little bit more forward towards the enemy base

Source details

- The minimum always captured zipline distance in your base is now reduced a little bit inwards

- Super troopers (when a lane shrine is down) now have 15% less bounty

- Hero base health increased by 40

- Hero health increased growth by +4 and 8%

- Vitality investment bonuses increased by 12%

- Golden Goose Egg: souls per buff improved from every 200 souls to every 150