Glass Cannon: patch history
- Glass Cannon: Max Health reduction reduced from -15% to -13%
Gameplay Update - 05-22-2026
- Glass Cannon: Max Health reduction reduced from -15% to -13%
11-21-2025 Update
- Glass Cannon: Max Health reduced from -10% to -13%
Shop Rework Update
- Fixed issue with hero stats tooltip. For example, Glass Cannon was showing -20 health instead of -20% health when hovering the stat tooltip.
- Fixed selling items in Sandbox asking if you want to sell for half price.
- Fixed rare bug causing you to get stuck on a zipline until you manually dismount.
- Fixed bug causing nearby other players to appear jittery while on a zipline.
- Fixed issues that were preventing Yamato, Vindicta, and Pocket desperation lines from playing.
- Fixed corrections when granting ammo via modifier.
Shop Rework Update
- Fixed Soul Urn Icon not appearing next to enemies on the minimap if they were Team Sapphire.
- Fixed Shotguns not having their damage properly reduced against Guardians.
- Fixed abilities and items allowing one to circumvent the max speed cap on players holding the Soul Urn.
- Fixed an edge case where a player could claim the Rejuvenator while they were also parried on their attack.
- Fixed some cases of self damage putting zipline usage on Cooldown and/or knocking the player off the zipline.
- Fixed Debuff Reducer reducing Soul Urn and Unsecured Orbs pickup time.
Shop Rework Update
- Fixed a bug causing Lash's Ground Strike impact to be too loud and Flog impact to be too quiet when hitting large groups of enemies with each ability.
- Fixed a bug preventing Dynamo's and Lash's light melee sounds from playing.
- Fixed a bug causing Holliday's weapon firing sound to be too quiet with sustained firing.
- Fixed a bug causing Holliday's Crackshot ready sound to play while dead.
- Fixed a bug preventing ambient cricket sounds from playing.
- Fixed a bug preventing ambient tree sounds from looping correctly.
Shop Rework Update
- Fixed a bug causing some looping sounds to occasionally start with a small delay.
- Fixed a bug causing Lucky Shot's proc sound to play too loud for certain weapon types.
- Fixed match start zipline conversations being too quiet.
- Fixed various Bullet Velocity tooltip issues.
- Fixed Bullet Velocity not working properly when you had multiple sources (it would pick the highest, even if you had a negative source).
- Fixed Stamina Recovery not showing deltas properly.
Shop Rework Update
- Fixed crash when clicking "Take Control" and there's nothing to control.
- Fixed Phantom Strike causing infinite gravity during the duration of the debuff.
- Fix various cases where Magic Carpet would get cancelled if any enemy stepped in to your debuff (IE Viscous Goo, Inferno FlameDash, Ivy Kudzu).
- Fixed a bug where some item and ability interactions were accidentally being reduced by Debuff Reducer, like Viscous' Ball Stun prevention and some kill trackers.
- Fix Vindicta flight and Wraith Full Auto spirit damage not working if the enemy has a barrier.
11-07-2024 Update
- Glass Cannon: Health loss reduced from -15% to -12%.