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Glass Cannon: patch history

- Glass Cannon: Max Health reduction reduced from -15% to -13%

Gameplay Update - 05-22-2026

- Glass Cannon: Max Health reduction reduced from -15% to -13%

11-21-2025 Update

- Glass Cannon: Max Health reduced from -10% to -13%

Shop Rework Update

- Fixed issue with hero stats tooltip. For example, Glass Cannon was showing -20 health instead of -20% health when hovering the stat tooltip.

- Fixed selling items in Sandbox asking if you want to sell for half price.

- Fixed rare bug causing you to get stuck on a zipline until you manually dismount.

- Fixed bug causing nearby other players to appear jittery while on a zipline.

- Fixed issues that were preventing Yamato, Vindicta, and Pocket desperation lines from playing.

- Fixed corrections when granting ammo via modifier.

Shop Rework Update

- Fixed Soul Urn Icon not appearing next to enemies on the minimap if they were Team Sapphire.

- Fixed Shotguns not having their damage properly reduced against Guardians.

- Fixed abilities and items allowing one to circumvent the max speed cap on players holding the Soul Urn.

- Fixed an edge case where a player could claim the Rejuvenator while they were also parried on their attack.

- Fixed some cases of self damage putting zipline usage on Cooldown and/or knocking the player off the zipline.

- Fixed Debuff Reducer reducing Soul Urn and Unsecured Orbs pickup time.

Shop Rework Update

- Fixed a bug causing Lash's Ground Strike impact to be too loud and Flog impact to be too quiet when hitting large groups of enemies with each ability.

- Fixed a bug preventing Dynamo's and Lash's light melee sounds from playing.

- Fixed a bug causing Holliday's weapon firing sound to be too quiet with sustained firing.

- Fixed a bug causing Holliday's Crackshot ready sound to play while dead.

- Fixed a bug preventing ambient cricket sounds from playing.

- Fixed a bug preventing ambient tree sounds from looping correctly.

Shop Rework Update

- Fixed a bug causing some looping sounds to occasionally start with a small delay.

- Fixed a bug causing Lucky Shot's proc sound to play too loud for certain weapon types.

- Fixed match start zipline conversations being too quiet.

- Fixed various Bullet Velocity tooltip issues.

- Fixed Bullet Velocity not working properly when you had multiple sources (it would pick the highest, even if you had a negative source).

- Fixed Stamina Recovery not showing deltas properly.

Shop Rework Update

- Fixed crash when clicking "Take Control" and there's nothing to control.

- Fixed Phantom Strike causing infinite gravity during the duration of the debuff.

- Fix various cases where Magic Carpet would get cancelled if any enemy stepped in to your debuff (IE Viscous Goo, Inferno FlameDash, Ivy Kudzu).

- Fixed a bug where some item and ability interactions were accidentally being reduced by Debuff Reducer, like Viscous' Ball Stun prevention and some kill trackers.

- Fix Vindicta flight and Wraith Full Auto spirit damage not working if the enemy has a barrier.

11-07-2024 Update

- Glass Cannon: Health loss reduced from -15% to -12%.