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Disarming Hex: patch history

- Disarming Hex: Duration increased from 4s to 4.25s

Gameplay Update - 05-22-2026

- Disarming Hex: Duration increased from 4s to 4.25s

Gameplay Update - 03-06-2026

- Disarming Hex: Cooldown reduced from 20s to 16s

- Improved the following Enhanced Items: Blood Tribute, Shadow Weave, Cultist Sacrifice, Magic Carpet, Healing Rite, Majestic Leap, Metal Skin, Monster Rounds, Veil Walker, Fury Trance, Return Fire, Restorative Locket, Rebuttal, Disarming Hex, Split Shot, Rescue Beam, Spirit Sap, Cursed Relic, Heroic Aura, Rusted Barrel, Weapon Shielding, Nullification Blast, Cloak of Opportunity

Minor Update - 10-14-2026

- Radiant Regeneration: Spirit scaling reduced from 0.04 to 0.035

- Baba: Spirit Resistance scaling reduced from 0.12 to 0.1

- Baba: Now has -7% Base Bullet Resistance

- Baba: Threadsap - Spirit reduction on enemies now ends when Baba dies

- Baba: Threadsap - Cooldown increased from 26s to 28s

- Baba: Granny Long Legs - Cooldown increased from 30s to 32s

Minor Update - 10-14-2026

- Baba: Granny Long Legs - Repeat light melees while airborne now have diminishing forward momentum

- Baba: Granny Long Legs - Light melee upward launch reduced (looking up no longer lifts her as high)

- Baba: Granny Long Legs - Heavy melee ground pound no longer gains horizontal speed when landing on slopes

- Baba: Baba's Brew - Barrier scaling reduced from 1.2 to 0.7

- Baba: Baba's Brew - Barrier reduced from 100 to 90

- Baba: Baba's Brew - Cooldown increased from 25s to 27s (moved to T2)

Minor Update - 10-14-2026

- Street Brawl: Baba Threadsap duration lasts 35% less

- Deadman Danny: Health regen increased from 2.5 to 3.25