Paradox: patch history
- Paradox: Kinetic Carbine min damage multiplier reduced from 25% to 10% (max damage multiplier unaffected)
Patch history
Minor Update - 09-16-2026: - Paradox: Kinetic Carbine min damage multiplier reduced from 25% to 10% (max damage multiplier unaffected) Minor Update - 09-16-2026: - Paradox: Kinetic Carbine min damage multiplier no longer gets increased by the T3 Minor Update - 06-30-2026: - Paradox: Kinetic Carbine T2 now also increases move speed spirit scaling (0.06) Minor Update - 06-30-2026: - Paradox: Kinetic Carbine T3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling Gameplay Update - 05-22-2026: - Paradox: Time Wall T1 duration increased from +2.5s to +3.5s Gameplay Update - 05-22-2026: - Paradox: Time Wall T3 increased from +1 Charge to +2 Gameplay Update - 05-22-2026: - Paradox: Time Wall T3 Charge Delay reduced from 4s to 2s Gameplay Update - 05-22-2026: - Paradox: Kinetic Carbine T3 increased from +50% Max Damage Scaling to +55% Gameplay Update - 05-22-2026: - Paradox: Paradoxical Swap damage increased from 125 to 150 Gameplay Update - 04-30-2026: - Paradox: Kinetic Carbine cooldown reduced from 30s to 28s Gameplay Update - 04-30-2026: - Paradox: Time Wall T2 weapon damage increased from +30% to +35% Gameplay Update - 04-30-2026: - Paradox: Kinetic Carbine now provides +20% Air Dash Distance when charged Gameplay Update - 03-06-2026: - Paradox: Pulse Grenade radius reduced from 6m to 5.5m Gameplay Update - 03-06-2026: - Paradox: Pulse Grenade changed from -30% Move Speed for 2s to -20% Time Slow for 0.2s Gameplay Update - 03-06-2026: - Paradox: Pulse Grenade T3 changed from "+36 Pulse Damage and +0.8m Radius per Pulse" to "+4% Damage Amp Per Stack and +1.6s Duration" Gameplay Update - 03-06-2026: - Paradox: Time Wall no longer damages enemies going through it Gameplay Update - 03-06-2026: - Paradox: Time Wall now increases allied bullet speeds going through it by 100% Gameplay Update - 03-06-2026: - Paradox: Time Wall T3 changed from silencing enemies to Allowing Charges and Granting +1 Charge (4s Charge Time)
Gameplay Update - 03-06-2026: - Paradox: Kinetic Carbine base damage scale increased from 100% to 125% Gameplay Update - 03-06-2026: - Paradox: Kinetic Carbine T2 changed from "-8s Cooldown and +2s Charge Hold" to "-12s Cooldown" Gameplay Update - 03-06-2026: - Paradox: Paradoxical Swap damage changed from 115 (0.6 spirit scaling) to 10% Current Health Gameplay Update - 03-06-2026: - Paradox: Pulse Grenade spirit scaling reduced from 0.4 to 0.3 Gameplay Update - 03-06-2026: - Paradox: Paradoxical Swap T3 changed from 10% Current Health to 10% Max Health Gameplay Update - 03-06-2026: - Paradox: Paradoxical Swap can now be alt casted to swap only a single target with the T3 11-21-2025 Update: - Paradox: Base regen reduced from 2.0 to 1.0 11-21-2025 Update: - Paradox: Bullet damage growth reduced from 0.27 to 0.22 11-21-2025 Update: - Paradox: Base health reduced from 700 to 650 11-21-2025 Update: - Paradox: Health per boon reduced from 47 to 45 11-21-2025 Update: - Paradox: Pulse Grenade damage reduced from 40 to 35 11-21-2025 Update: - Paradox: Pulse Grenade spirit scaling increased from 0.43 to 0.55 11-21-2025 Update: - Paradox: Fixed a bug where you could airdash further then expected with Kinetic Carbine Map Rework Update: - Added Suggested AP path for Haze, Paradox, Shiv, and Yamato. Map Rework Update: - Updated volume for Paradox and Viscous' Select/Unselect lines increased to match the rest of the roster. 12-06-2024 Update: - Paradox: Time Wall Time Stop duration reduced from 0.6s to 0.5s. 12-06-2024 Update: - Paradox: Kinetic Carbine Max Stop duration reduced from 0.5s to 0.4s. 12-06-2024 Update: - Paradox: Kinetic Carbine T1 reduced from +0.5s to +0.4s. 11-07-2024 Update: - Paradox: Bullet velocity increased from 411 to 525. 11-07-2024 Update: - Paradox: Time Wall no longer has charges. 11-07-2024 Update: - Paradox: Time Wall no longer deals 10% Max Health Damage. 11-07-2024 Update: - Paradox: Time Wall cooldown reduced from 37s to 25s.
Source details
11-07-2024 Update: - Paradox: Time Wall T2 is now Deals 10% Max Health Damage. 11-07-2024 Update: - Paradox: Kinetic Carbine Max Damage Amp increased from 85% to 100%. 11-07-2024 Update: - Paradox: Paradoxical Swap time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance).