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Bebop: patch history

- Bebop: Exploding Uppercut T3 increased from +17% Missing Health to +18%

Patch history

Minor Update - 06-11-2026: - Bebop: Exploding Uppercut T3 increased from +17% Missing Health to +18% Minor Update - 06-11-2026: - Bebop: Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration Minor Update - 06-11-2026: - Bebop: Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively) Gameplay Update - 05-22-2026: - Bebop: Bullet damage per boon reduced from 0.139 to 0.115 Gameplay Update - 05-22-2026: - Bebop: Exploding Uppercut T2 weapon damage reduced from +40% to +30% Gameplay Update - 05-22-2026: - Bebop: Sticky Bomb T2 increased from +75 Damage to +85 Gameplay Update - 04-30-2026: - Reduced bullet damage growth by 10% for the following heroes: Bebop, Pocket, Vyper Gameplay Update - 03-06-2026: - Bebop: Hook can now be canceled Gameplay Update - 03-06-2026: - Brawl Bebop: Hyper Beam duration from -4s to -5s 11-21-2025 Update: - Bebop: Health growth reduced from 54 to 46 11-21-2025 Update: - Bebop: Exploding Uppercut cooldown increased from 19s to 22s 11-21-2025 Update: - Bebop: Exploding Uppercut spirit scaling increased from 0.49 to 0.6 11-21-2025 Update: - Bebop: Sticky Bomb T3 changed from "On Attach: -30% Outgoing Damage for 5s" to "On Cast: +5 m/s for 3s". Multiple instances stack independently. 11-21-2025 Update: - Bebop: Hyperbeam DPS reduced from 190 to 160 11-21-2025 Update: - Bebop: Hyperbeam T2 increased from +90 to +120 Shop Rework Update: Bebop - Hook: When Bebop hooks a trooper, only Bebop will hear the hook success sound now. Shop Rework Update: - Hook: Fixed the target sometimes not being positioned in front of Bebop when Bebop rotated. Map Rework Update: Bebop - Disjoints now break hook tracking. Map Rework Update: - Uppercut now only locks out player movement until the top of the launch 'arc'. Map Rework Update: - Bomb now favors applying to the Hook target for 0.25s after Hooking.

Source details

Map Rework Update: - Weapon changes to scale beam visual impact based on dps of weapon. Map Rework Update: - Hyper Beam visual revision to starting point to hook up better to rest of beam. Map Rework Update: - Hyper Beam now has updated ground effects. Map Rework Update: - Sticky bomb and Uppercut effects revisions to help clarify damage areas. Map Rework Update: - Uppercut T2 Perk revision to buff effects to make them more apparent when Bebop has extra gun damage. Map Rework Update: - When Bebop hooks an NPC, only Bebop will hear the hook success sound to make it less confusing for teammates/opponents. Map Rework Update: - Fixed casting errors that would sometimes happen with Sticky Bomb 12-06-2024 Update: - Fixed Bebop's bomb damage growth not being reflected in the tooltip. 12-06-2024 Update: - Bebop: Uppercut now only locks enemies out of air control for a max of 0.5s (down from 1s). 12-06-2024 Update: - Bebop: Hook now shows a hero icon when you connect with a target. 12-06-2024 Update: - Bebop: Hook delay reduced when pulling allies. 12-06-2024 Update: - Bebop: Hook T1 now also improves melee damage. 11-07-2024 Update: - Bebop: Sticky Bomb damage gained per hero impact increased from 1% to 1.5%. 11-07-2024 Update: - Bebop: Sticky Bomb damage gained per hero kill reduced from 5% to 4%. 11-07-2024 Update: - Bebop: Sticky Bomb T3 changed from Disarm to -30% Damage Penalty for 5s (similar to Inhibitor's debuff). 11-07-2024 Update: - Bebop: Sticky Bomb now calculates its damage at detonation time rather than cast time (affects item combinations). 11-07-2024 Update: - Bebop: Sticky Bomb now has 2x cast range when used on allies. 11-07-2024 Update: - Bebop: Hook damage reduced from 40 to 10. 11-07-2024 Update: - Bebop: Hook damage now has spirit scaling of 2x. 11-07-2024 Update: - Bebop: Hyper Beam now goes on cooldown for 3 seconds when canceled during precast.

Bebop: patch history · 2026-06-12 | ValveTime