Gameplay Update - 03-06-2026: patch history
- Can now jump during slide - Dash jump grants a very brief period with increased air control (30% for 0.25s)
Gameplay Update - 03-06-2026
- Can now jump during slide - Dash jump grants a very brief period with increased air control (30% for 0.25s)
- Killing a pair of base guardians now spawns a zipline boosted trooper wave to reinforce your push
- Trooper wave interval increased from every 25s to every 20s starting at 35 minutes
- Shrines bounty increased from 0 to 2000
- Mid Boss base bounty increased from 2000 to 3000
- Mid Boss base HP increased from 11900 to 13000
Gameplay Update - 03-06-2026
\[ Items ] - Added new T1 Spirit Item: Golden Goose Egg
- Active Reload: You can now reload while already full when carrying this item
- Backstabber: Renamed to Stalker
- Stalker: No longer procs based on angles of attack, but instead based on doing bullet or melee damage within 8m of a hero target
- Stalker: No longer has a proximity requirement for the overtime bonuses (beyond the 8m proc proximity)
- Return Fire: Returning damage now always hits the target's body (some amount would naturally miss before, and some would be headshots)
Gameplay Update - 03-06-2026
- Slowing Hex: Now sets the gravity of an enemy to a fixed +20% (heavier) regardless of their own base values
- Slowing Hex: Projectile speed increased from 53m/s to 80m/s
- Slowing Hex: Cooldown reduced from 30s to 27s
- Wraith: Card Trick cards now have specific suites with special bonuses.
- Spades: +70% Damage - Diamond: Cuts enemy resistances by -8% for 5s. Does not stack.
- Hearts: Heals you for 75 HP (1.25 spirit scaling, half heal on non-heroes)
Gameplay Update - 03-06-2026
- Clubs: 30% Slow for 3s - Joker: Has all of the above effects and bounces to an additional enemy within 20m. (Has 1/9th chance)
- Wraith: Card Trick base charge count increased from 1 to 2
- Wraith: Card Trick base damage reduced from 60 to 45
Source details
- Wraith: Card Trick spirit scaling reduced from 1.0 to 0.55
- Wraith: Card Trick T2 changed from "+50% Card Summon Rate and 30% slow for 1s" to "Improves Card Suites and increased joker chances" (new totals are Spades: 2.5x, Diamond: -13%, Heal: 150/2.0, Clubs: 50%, Joker: 1/5th chance)
03-07-2026 Patch: - Golden Egg Goose: Souls Per Minute increased from 75 to 90
- Ivy: Entangling Thorns spirit scaling reduced from 0.55 to 0.45
- Paradox: Pulse Grenade spirit scaling reduced from 0.4 to 0.3
- Paradox: Time Wall slow duration increased from 1.25s to 2s
Source details
- Paradox: Time Wall T2 now also silences enemies for 2.3s
- Wraith: Telekinesis debuff duration reduced from 3s to 2.75s
03-10-2026 Patch: - Base Guardians HP reduced from 5500 to 4000
- Golden Goose Egg: souls per buff improved from every 200 souls to every 150
- Doorman: Call Bell now has Impact Damage (40+1) and Explosion Damage (55+1.7) as separate components again (previous values for impact/explosion)
- Doorman: Call Bell T2 is now "+30 Impact Damage and +40 Explosion Damage"
Source details
- Doorman: Call Bell T3 now also increases slow by 15%
- Mirage: Fire Scarabs cooldown reduced from 45s to 35s
- Pocket: Affliction duration reduced from 12s to 11s (overall total damage is reduced slightly)
- Wraith: Card Trick cooldown increased from 0.5s to 0.6s
- Wraith: Telekinesis cast range reduced from 14m to 13m
- Wraith: Telekinesis cast delay increased from 0.3s to 0.35s
Source details
03-21-2026 Patch: - Vitality investment tree bonus reverted back to % base hp increase rather than raw constant bonus (back to how it was set up in december)
- Hero health growth increased by +3 and 4%