ValveTime / The watch

Any minute now.
See you tomorrow.

A place to leave a prediction, collect your receipts, and stop refreshing. The patch will manage without supervision.

Join the Discord ↗

01 / Your watch

Make a habit of the wait.

—

Local visit streak: no reading

Available after JavaScript loads; stored only on this device.

    Milestones: first visit, 3- and 7-day streaks, 30 distinct visit days. Clearing browser data resets them.

    02 / Anonymous watch

    Same wait. Shared room.

    —

    Presence: no reading

    Shared Redis only. Visible tabs send a heartbeat every 45 seconds. Sessions are browsers, not verified people. Participation starts when you join.

    03 / Call it

    Tomorrow. Patch or no patch?

    Target: 2026-10-18 UTC. One locked call per game, per anonymous session. No stakes. Just receipts.


    Join above to make a call. Server time sets the date; past calls cannot be submitted. Network limits apply, so shared networks may need to wait.

    04 / Leave the tab

    Let the patch find you.

    Email-free Web Push. One selected game per browser, for 90 days. Permission is requested only when you opt in.

    Push unavailable — delivery configuration is not enabled. Supported secure browsers only. Delivery is best effort; the archive remains the source of truth.

    Shared Redis connected. Local achievements stay on this device.

    05 / Seven days in Valve time

    The weekly receipts.

    Trailing seven days ending 2026-10-17T08:14:15.131Z. Real archived patch records; no simulated history.

    Hover, focus, or tap a bar for its exact count, source, and retrieval time.
    Counts reflect the available publisher archive, which may omit or later revise records.

    Live rolling report; the image refreshes with the archive. Save the PNG to keep this edition.

    06 / Call it leaderboard

    Receipts outrank confidence.

    No calls yet. An unusually quiet forecast.

    Storage: shared Redis. Collection begins with the first joined session. Calls retained for 35 days. Top 20 by correct calls, then settled calls. No prizes or verified identities.

    Results settle 24 hours after the target UTC day ends, only when the fetched archive spans that day. “No” means no patch record in that archive. Missing coverage stays pending. Scores can change if publisher records change.

    07 / On this day · 10-17

    Valve has shipped before.

    No matching anniversary in the available archives. That is a coverage limit, not a claim that nothing happened.

    Deadlock: 26 records · oldest 2024-10-24T23:56:21.000Z · latest 2026-10-15T03:11:58.000Z · retrieved 2026-10-17T08:14:15.073Z · Publisher-sourced archive ↗

    Counter-Strike 2: 40 records · oldest 2026-04-09T23:17:51.000Z · latest 2026-10-14T23:02:48.000Z · retrieved 2026-10-17T08:14:15.073Z · Publisher-sourced archive ↗

    Dota 2: 25 records · oldest 2025-02-19T00:51:57.000Z · latest 2026-09-15T18:44:25.000Z · retrieved 2026-10-17T08:14:15.073Z · Publisher-sourced archive ↗

    Source: Steam publisher announcements filtered as patches by the existing archive. Rolling feed coverage; not a complete history of Valve.