\[ MAPS ]
Cache
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Fixed various gaps in map.
[/*]•
Fixed a wallbang spot on B site.
[/*]•
Added a missing competitive CT spawn point.
[/*]•
Added additional T spawn points.
[/*]\[ MAP SCRIPTING ]
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Reworked CSPlayerCamera:
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Renamed it to CustomPlayerCamera.
[/*]•
Added GetPlayer, GetMode, SetMode, and SetFollowConfig.
[/*]•
Deprecated IsEnabled, SetEnabled, and SetIsControllingAngles.
[/*]•
Added an 'observable' property to custom_hud_layout that controls whether an observer sees the UI as the spectated player sees it. Defaults to false.
[/*]•
Fixed several bugs related to stale custom_hud_layout state when changing spectator targets.
[/*]•
Added top-level custom_hud_layout classes driven by client state:
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HUD_BUYMENU_VISIBLE
[/*]•
HUD_SCOREBOARD_VISIBLE
[/*]•
custom_hud_layout now always draws on top of the base HUD.
[/*]\[ MISC ]
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Chat is now encrypted in demo files using the same rules as CS:GO :
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Team chat is no longer readable when playing back demo files.
[/*]•
Global chat is only readable in demo files when played back via the in-game watch UI.
[/*]