
Counter-Strike 2 Update: what changed
- Fixed various holes in map. - Simplified grenade clipping in various areas.
Counter-Strike 2 Update
- Fixed various holes in map. - Simplified grenade clipping in various areas.
- Fixed sounds and surfacetypes for various materials.
- Orange wire spool at Sandbags has been exchanged for white wire.
MUSIC KITS - NIGHTMODE II Music Kits are now available for purchase in standard and StatTrak versions through the STORE tab.
WORKSHOP - Fixed progressive refinement rendering Source Film Maker.
MISC - User Viewmodel FOV now correctly networks to remote clients.
Counter-Strike 2 Update
- Adjusted player model occlusion bounds.
- Fixed ragdolls missing death velocity when shot in specific body locations.
- Minor adjustments to ground smoothing transitions when leaving the ground and when landing.
- Fixed a case where post-processing transitions weren't smooth (e.g. at the end of freeze time).
- Fixed a case where map guides for Ancient wouldn't load in the nighttime version
- Adjusted score values for various weapons in Deathmatch.
Counter-Strike 2 Update
- Adjusted XP limits in Deathmatch and Arms Race.
Counter-Strike 2 Update
UI Demo/Replay viewer improvements:
- Added a progress bar for demo/replay downloads
- Camera controls now use click-and-drag scheme
- Free and chase camera are usable during a paused demo
- Fixed some minor issues when seeking to a different position in the demo file
MISC - Round backup files now require the game server startup flag "-allow_round_backup_files"
Counter-Strike 2 Update
- Updated AUG reload animations for standing and crouch reloads to better match new reload duration
- Allowed radio commands now have an explicit list
- Added toolsskybox_occluder tool material for CS2 Workshop Tools
- Stability improvements for Vulkan renderer
Counter-Strike 2 Update
MISC - Added a ping icon for dropped defuse kits
- Reduced the time for AUG reload by half second
- Fixed the sound event during silent reload for Desert Eagle
- Fixed a case of buzzing soundscape sounds during demo playback
- Clipping fixes for Rush maps