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Counter-Strike 2 Update: what changed

Cache - Map-wide clipping fixes and geometry polish.

Counter-Strike 2 Update

Cache - Map-wide clipping fixes and geometry polish.

- Fixed some spots where bomb would be unreachable when dropped.

- Fixed dynamic shadows breaking in some spots.

- Fixed some surface sound types.

ANIMGRAPH 2 - Fixed hand popping when counter-strafing with a grenade equipped.

MISC - Limit aim punch to 90 degrees.

Counter-Strike 2 Update

- Added secondary intersection trace for partially-occluded thirdperson weapons.

- Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.

- Fixed issue that caused defuse-cables from completely occluded players to also be occluded.

- Fixed 'FATAL ERROR: Failed to on-demand compile shader' affecting some older GPUs.

Counter-Strike 2 Update

UI Demo/Replay viewer improvements:

- Added a progress bar for demo/replay downloads

- Camera controls now use click-and-drag scheme

- Free and chase camera are usable during a paused demo

- Fixed some minor issues when seeking to a different position in the demo file

MISC - Round backup files now require the game server startup flag "-allow_round_backup_files"

Counter-Strike 2 Update

- Updated AUG reload animations for standing and crouch reloads to better match new reload duration

- Allowed radio commands now have an explicit list

- Added toolsskybox_occluder tool material for CS2 Workshop Tools

- Stability improvements for Vulkan renderer

Counter-Strike 2 Update

MISC - Added a ping icon for dropped defuse kits

- Reduced the time for AUG reload by half second

- Fixed the sound event during silent reload for Desert Eagle

- Fixed a case of buzzing soundscape sounds during demo playback

- Clipping fixes for Rush maps