Dust II: Counter-Strike 2 Update
• Added Cache to the Active Duty Map Pool
Counter-Strike 2 Update
• Added Cache to the Active Duty Map Pool
• Removed Overpass from the Active Duty Map Pool
• Re-designed effective range and extent of C4 explosion damage on all official defusal-mode maps.
• Damage is now applied according to precomputed simulation values, baked into the compiled map.
• Explosion shockwave damage now rapidly expands from the center of the explosion instead of being applied instantly.
• Fixed case where picking up dropped weapons through the Buy Menu would fail to complete.
Counter-Strike 2 Update
• Added two new weapon collections based on the recent Call to Arms community announcement: Spy Tech + Arabesque
• Added two new sticker collections based on the recent Call to Arms community announcement: Fruits & Vegetables + Auto Racing
• Train 2025 and Sport & Field weapon collections are no longer available in the Armory
Source details
• Sugarface 2 and Elemental Craft sticker collections are no longer available in the Armory
• Updated "Custom Paint Job Extended"
• Added option to include a dedicated overlay mask texture
• Added option to set unique overlay UV randomization separate from albedo UV randomization
• Reduced the performance cost of showing the scoreboard.
• Fixed a case where material blending effects would disappear when you got too close (e.g. the dirt on the barrels in Inferno Banana).
Source details
• Fixed pixel gap Outside Tunnel
• Clipping adjustment Outside Tunnel
• Clipping fix to prevent pixel boost at Top of Mid