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Dust II: Counter-Strike 2 Update

• Added Cache to the Active Duty Map Pool

Counter-Strike 2 Update

• Added Cache to the Active Duty Map Pool

• Removed Overpass from the Active Duty Map Pool

• Re-designed effective range and extent of C4 explosion damage on all official defusal-mode maps.

• Damage is now applied according to precomputed simulation values, baked into the compiled map.

• Explosion shockwave damage now rapidly expands from the center of the explosion instead of being applied instantly.

• Fixed case where picking up dropped weapons through the Buy Menu would fail to complete.

Counter-Strike 2 Update

• Added two new weapon collections based on the recent Call to Arms community announcement: Spy Tech + Arabesque

• Added two new sticker collections based on the recent Call to Arms community announcement: Fruits & Vegetables + Auto Racing

• Train 2025 and Sport & Field weapon collections are no longer available in the Armory

Source details

• Sugarface 2 and Elemental Craft sticker collections are no longer available in the Armory

• Updated "Custom Paint Job Extended"

• Added option to include a dedicated overlay mask texture

• Added option to set unique overlay UV randomization separate from albedo UV randomization

• Reduced the performance cost of showing the scoreboard.

• Fixed a case where material blending effects would disappear when you got too close (e.g. the dirt on the barrels in Inferno Banana).

Source details

• Fixed pixel gap Outside Tunnel

• Clipping adjustment Outside Tunnel

• Clipping fix to prevent pixel boost at Top of Mid

Dust II: Counter-Strike 2 Update · 2026-07-08 | ValveTime