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Cache: Counter-Strike 2 Update

• Simplified grenade clipping in various areas.

Counter-Strike 2 Update

• Simplified grenade clipping in various areas.

• Fixed sounds and surfacetypes for various materials.

• Orange wire spool at Sandbags has been exchanged for white wire.

• NIGHTMODE II Music Kits are now available for purchase in standard and StatTrak versions through the STORE tab.

• Fixed progressive refinement rendering Source Film Maker.

• User Viewmodel FOV now correctly networks to remote clients.

Counter-Strike 2 Update

• Adjusted player model occlusion bounds.

• Fixed ragdolls missing death velocity when shot in specific body locations.

• Minor adjustments to ground smoothing transitions when leaving the ground and when landing.

• Fixed a case where post-processing transitions weren't smooth (e.g. at the end of freeze time).

• Fixed a case where map guides for Ancient wouldn't load in the nighttime version

• Adjusted score values for various weapons in Deathmatch.

Counter-Strike 2 Update

• Adjusted XP limits in Deathmatch and Arms Race.

Counter-Strike 2 Update

\[ UI ] Demo/Replay viewer improvements:

• Added a progress bar for demo/replay downloads

• Camera controls now use click-and-drag scheme

• Free and chase camera are usable during a paused demo

• Fixed some minor issues when seeking to a different position in the demo file

• Round backup files now require the game server startup flag "-allow_round_backup_files"

Counter-Strike 2 Update

• Updated AUG reload animations for standing and crouch reloads to better match new reload duration

• Allowed radio commands now have an explicit list

• Added toolsskybox_occluder tool material for CS2 Workshop Tools

• Stability improvements for Vulkan renderer

Counter-Strike 2 Update

• Added a ping icon for dropped defuse kits

• Reduced the time for AUG reload by half second

• Fixed the sound event during silent reload for Desert Eagle

• Fixed a case of buzzing soundscape sounds during demo playback