Cache: Counter-Strike 2 Update
• Simplified grenade clipping in various areas.
Counter-Strike 2 Update
• Simplified grenade clipping in various areas.
• Fixed sounds and surfacetypes for various materials.
• Orange wire spool at Sandbags has been exchanged for white wire.
• NIGHTMODE II Music Kits are now available for purchase in standard and StatTrak versions through the STORE tab.
• Fixed progressive refinement rendering Source Film Maker.
• User Viewmodel FOV now correctly networks to remote clients.
Counter-Strike 2 Update
• Adjusted player model occlusion bounds.
• Fixed ragdolls missing death velocity when shot in specific body locations.
• Minor adjustments to ground smoothing transitions when leaving the ground and when landing.
• Fixed a case where post-processing transitions weren't smooth (e.g. at the end of freeze time).
• Fixed a case where map guides for Ancient wouldn't load in the nighttime version
• Adjusted score values for various weapons in Deathmatch.
Counter-Strike 2 Update
• Adjusted XP limits in Deathmatch and Arms Race.
Counter-Strike 2 Update
\[ UI ] Demo/Replay viewer improvements:
• Added a progress bar for demo/replay downloads
• Camera controls now use click-and-drag scheme
• Free and chase camera are usable during a paused demo
• Fixed some minor issues when seeking to a different position in the demo file
• Round backup files now require the game server startup flag "-allow_round_backup_files"
Counter-Strike 2 Update
• Updated AUG reload animations for standing and crouch reloads to better match new reload duration
• Allowed radio commands now have an explicit list
• Added toolsskybox_occluder tool material for CS2 Workshop Tools
• Stability improvements for Vulkan renderer
Counter-Strike 2 Update
• Added a ping icon for dropped defuse kits
• Reduced the time for AUG reload by half second
• Fixed the sound event during silent reload for Desert Eagle
• Fixed a case of buzzing soundscape sounds during demo playback