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Cache: Counter-Strike 2 Update

• Map-wide clipping fixes and geometry polish.

Counter-Strike 2 Update

• Map-wide clipping fixes and geometry polish.

• Fixed some spots where bomb would be unreachable when dropped.

• Fixed dynamic shadows breaking in some spots.

• Fixed some surface sound types.

• Fixed hand popping when counter-strafing with a grenade equipped.

• Limit aim punch to 90 degrees.

Counter-Strike 2 Update

• Added secondary intersection trace for partially-occluded thirdperson weapons.

• Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.

• Fixed issue that caused defuse-cables from completely occluded players to also be occluded.

• Fixed 'FATAL ERROR: Failed to on-demand compile shader' affecting some older GPUs.

Counter-Strike 2 Update

\[ UI ] Demo/Replay viewer improvements:

• Added a progress bar for demo/replay downloads

• Camera controls now use click-and-drag scheme

• Free and chase camera are usable during a paused demo

• Fixed some minor issues when seeking to a different position in the demo file

• Round backup files now require the game server startup flag "-allow_round_backup_files"

Counter-Strike 2 Update

• Updated AUG reload animations for standing and crouch reloads to better match new reload duration

• Allowed radio commands now have an explicit list

• Added toolsskybox_occluder tool material for CS2 Workshop Tools

• Stability improvements for Vulkan renderer

Counter-Strike 2 Update

• Added a ping icon for dropped defuse kits

• Reduced the time for AUG reload by half second

• Fixed the sound event during silent reload for Desert Eagle

• Fixed a case of buzzing soundscape sounds during demo playback