Cache: Counter-Strike 2 Update
• Map-wide clipping fixes and geometry polish.
Counter-Strike 2 Update
• Map-wide clipping fixes and geometry polish.
• Fixed some spots where bomb would be unreachable when dropped.
• Fixed dynamic shadows breaking in some spots.
• Fixed some surface sound types.
• Fixed hand popping when counter-strafing with a grenade equipped.
• Limit aim punch to 90 degrees.
Counter-Strike 2 Update
• Added secondary intersection trace for partially-occluded thirdperson weapons.
• Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.
• Fixed issue that caused defuse-cables from completely occluded players to also be occluded.
• Fixed 'FATAL ERROR: Failed to on-demand compile shader' affecting some older GPUs.
Counter-Strike 2 Update
\[ UI ] Demo/Replay viewer improvements:
• Added a progress bar for demo/replay downloads
• Camera controls now use click-and-drag scheme
• Free and chase camera are usable during a paused demo
• Fixed some minor issues when seeking to a different position in the demo file
• Round backup files now require the game server startup flag "-allow_round_backup_files"
Counter-Strike 2 Update
• Updated AUG reload animations for standing and crouch reloads to better match new reload duration
• Allowed radio commands now have an explicit list
• Added toolsskybox_occluder tool material for CS2 Workshop Tools
• Stability improvements for Vulkan renderer
Counter-Strike 2 Update
• Added a ping icon for dropped defuse kits
• Reduced the time for AUG reload by half second
• Fixed the sound event during silent reload for Desert Eagle
• Fixed a case of buzzing soundscape sounds during demo playback