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Dust II: Counter-Strike 2 Update

• Bomb explosion radius increased.

Counter-Strike 2 Update

• Bomb explosion radius increased.

• Lighting Adjustments around Vent.

• Disabled player collision on sign and removed lamp by squeaky.

• Reworked e-box on A-site for better visibility.

• Lowered Checkers entrance frame height at B Main.

• Removed AC unit above Sandbags and moved pipes.

Counter-Strike 2 Update

• Fixed lack of footstep sounds on top of crates at A-site.

• Fixed hole in world on door in Sun Room.

• Fixed wall bangs on A Main wall.

• Fixed some z-fighting around Garage.

• Adjusted grenade clipping throughout map.

• Adjusted player clipping throughout map.

Counter-Strike 2 Update

• Blocked visibility through corner of Mid Box (Xbox).

• Speculative fix for a case where all audio drops out.

• Fixed cases where crouch-jumping in confined spaces could cause the player camera to intersect the ceiling.

• Adjusted particle effect sprite opacity for fully occluded flashbangs.

• Improved smoke lighting consistency.

• Minor adjustments to dropped pistol magazine velocity.

Counter-Strike 2 Update

• Ambient Occlusion adjustment settings in Environment Blend shader restored.

• Fixed a case where money was subtracted from the wrong player during bot takeover.

Counter-Strike 2 Update

\[ UI ] Demo/Replay viewer improvements:

• Added a progress bar for demo/replay downloads

• Camera controls now use click-and-drag scheme

• Free and chase camera are usable during a paused demo

• Fixed some minor issues when seeking to a different position in the demo file

• Round backup files now require the game server startup flag "-allow_round_backup_files"

Counter-Strike 2 Update

• Updated AUG reload animations for standing and crouch reloads to better match new reload duration

• Allowed radio commands now have an explicit list

• Added toolsskybox_occluder tool material for CS2 Workshop Tools

• Stability improvements for Vulkan renderer

Counter-Strike 2 Update

• Added a ping icon for dropped defuse kits

• Reduced the time for AUG reload by half second

• Fixed the sound event during silent reload for Desert Eagle

• Fixed a case of buzzing soundscape sounds during demo playback