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SOUND: Counter-Strike 2 Update

Cache - Added Cache to Competitive, Casual, Deathmatch, and Retakes modes.

Counter-Strike 2 Update

Cache - Added Cache to Competitive, Casual, Deathmatch, and Retakes modes.

Dust II - Uncovered Mid Box (Xbox) to reveal a previously hidden jump spot. On purpose this time.

Office - Enabled collision on tarp on boxes used around CT spawn.

Stronghold - Updated to the latest version from the Community Workshop (Update Notes)

Poseidon - Updated to the latest version from the Community Workshop (Update Notes)

ANIMGRAPH 2 - Minor adjustments to viewmodel animations.

Counter-Strike 2 Update

- Talon and Karambit knives are now held correctly while defusing.

SOUND - Minor mix changes and adjustments.

- Fixed issue where C4 equip sound was not getting interrupted by other equip sounds.

- Removed first-person death sound effect that played in the case of music kit death cue being inaudible.

MISC - Shader fix for AO while using alpha test causing overly dark and chunky silhouettes, as seen on railings in Mirage.

- Fixed a case where it was possible to hold no weapon by requesting a hand switch after throwing a grenade.

Counter-Strike 2 Update

UI Demo/Replay viewer improvements:

- Added a progress bar for demo/replay downloads

- Camera controls now use click-and-drag scheme

- Free and chase camera are usable during a paused demo

- Fixed some minor issues when seeking to a different position in the demo file

MISC - Round backup files now require the game server startup flag "-allow_round_backup_files"

Counter-Strike 2 Update

- Updated AUG reload animations for standing and crouch reloads to better match new reload duration

- Allowed radio commands now have an explicit list

- Added toolsskybox_occluder tool material for CS2 Workshop Tools

- Stability improvements for Vulkan renderer

Counter-Strike 2 Update

MISC - Added a ping icon for dropped defuse kits

- Reduced the time for AUG reload by half second

- Fixed the sound event during silent reload for Desert Eagle

- Fixed a case of buzzing soundscape sounds during demo playback

- Clipping fixes for Rush maps