Patch 7.41c is out now and you can check out the patch notes here.
In addition, over the last few days we've addressed the following issues:
• Fixed illusions not duplicating the correct level of neutral item enchantment
• Fixed Bloodstone's Bloodpact having a superfluous stack counter
• Fixed Conjurer's Catalyst getting into a state where it never triggers
• Fixed Consecrated Wraps having varying sell cost based on how many charges are active
• Fixed Crella's Crozier Rite of Rumusque healing for more than intended when redirecting heal from targets with other sources of health restoration
• Fixed Crella's Crozier not working on health regeneration
• Fixed Crella's Crozier working on overheals
• Fixed Jidi Pollen Bag's tooltip overstating the damage it deals
• Fixed Refresher Shard's mana cost not showing on the item icon
• Fixed Refresher Orb and Refresher Shard sometimes not sharing a cooldown
• Fixed Abaddon's Withering Mist creating particles when a unit dies
• Fixed Ancient Apparition's Chilling Touch consuming more mana when triggering Specialist's Array or Hydra's Breath.
• Fixed Ancient Apparition's Bone Chill with Aghanim's Scepter not updating to the Scepter values until the Bone Chill per hero level interval was achieved
• Fixed Axe's Battle Hunger with Level 10 Talent sometimes permanently granting Axe bonus movement speed
• Fixed Bristleback being able to use Quill Spray while channeling if it is on Autocast
• Fixed Centaur Warrunner's Hoof Stomp not being treated as an ability cast by other abilities (Pugna's Nether Ward, Silencer's Last Word, etc.)
• Fixed Chaos Knight's innate not being duplicated to his illusions
• Fixed Clinkz losing health when tread swapping while having bonus health from Death Pact
• Fixed Clockwerk's allies sometimes getting stuck inside his cogs
• Fixed Dark Willow's Bedlam displaying a cast range
• Fixed Dragon Knight gaining flying movement with Aghanim's Scepter before level 4 Dragon Form
• Fixed Earth Spirit's Enchant Remnant not being affected by cooldown reduction when cast on a stone remnant.
• Fixed Enigma's Eidolons not having +-4 damage spread
• Fixed Kazurai Katana being affected by status resistance
• Fixed some instances where Kazurai Katana could unexpectedly fail
• Fixed Kunkka's Admiral's Rum having the incorrect hangover duration when applied from Kunkka's Ghostship
• Fixed Lich's Frost Shield healing Lich's Ice Spire past its max health
• Fixed Lone Druid's Spirit Bear counting as a Creep when attacking Undying's Tombstone
• Fixed Lone Druid's Inscribed Gem "Entangling Claws Duration" not tracking properly
• Fixed Enchanter's Bauble not working on Lone Druid's Spirit Bear
• Fixed Lone Druid's Spirit Bear being able to move items to stash while dead by manually dragging items into the stash
• Fixed Mars trying to block the ground if targeting his own position with Bulwark
• Fixed Mars God's Rebuke not having its targeting reticule match the actual area of effect
• Fixed Meepo clones not properly syncing cooldown of multiple copies of the same item
• Fixed Meepo clones being able to use Megameepo
• Fixed Meepo's Divided We Stand being able to clone Roshan's Banner
• Fixed Mirana's Celestial Quiver not appearing in damage breakdowns or appearing to update its damage in regards to spell amplification
• Fixed being able to track Monkey King through Changing of the Guard with pings or click commands.
• Fixed Muerta's Spectral Slug debuff incorrectly visually appearing to be applying ethereal to debuff immune heroes when they are not ethereal
• Fixed Muerta's Supernatural stacks lost upon Death rounding up instead of down
• Fixed Outworld Destroyer's Astral Imprisonment hiding a debuff immune hero's health bar
• Fixed Phoenix's Dying Light not having increased radius with certain AoE increasing items
• Fixed Rubick not gaining Faceless Void's Reverse Time Walk even when he have scepter
• Fix Slark's Shadow Dance not displaying the duration of the buff in the buff bar
• Fixed Sniper's Headshot not slowing while Take Aim is active
• Fixed Sven's Warcry showing a "Warcry Aura" on nearby allies that doesn't do anything when he has Aghanim's Shard
• Fixed crash when Tidehunter eats a fish with a completely full inventory
• Fix Tidehunter's Leviathan's Catch not working if Tidehunter ate a fish while stunned.
• Fixed heroes gaining health after Tinker's laser with Aghanim's Scepter expires
• Fixed Treant Protector being able to maintain Nature's Guise invisibility when casting Nature's Guise and leaving the trees in the same frame
• (Ability Draft) Fixed Undying being able to refresh Ceaseless Dirge with Tinker's Rearm
• Fixed Ursa's Enrage visual effects lingering longer than the ability duration
• Fixed Venomancer's Snakebite dealing damage multiple times on triggered attacks
• Fixed Winter Wyvern's Winter's Curse causing targets with Chipped Vest to damage Winter Wyvern during the curse
• Fixed Winter Wyvern's Winter's Curse causing all Blade Mails to stop working during the duration of the cast
• Fixed Winter Wyvern's Winter's Curse not increasing its duration when enemy illusions enter the area or an enemy entered the curse very close to the time it was created
• Fixed being able to sometimes use some items during Winter Wyvern's Winter's Curse if the duration was extended
• Fixed Winter's Curse status labels not updating appropriately if the duration was extended
• Fixed Zeus's Nimbus visually showing the incorrect number of pips for how many hero hits it takes to destroy.
• Fixed Progressive Refinement not working for SFM