Dota 2 Update - 1/30/2026: patch history
Over the past few days we've addressed the following issues:
Dota 2 Update - 1/30/2026
Over the past few days we've addressed the following issues:
• Fixed a bug where Clinkz's Skeleton Archers were doing more than the intended amount of damage to buildings.
• Fixed a bug where Slark's Depth Shroud was not applying the intended move speed and health regen to allies.
• Fixed a bug where Spectre's Shadow Step had an interaction with attack range extension items, which was leading to a longer than intended duration.
• Fixed a bug where Muerta's Gunslinger bonus damage talent did not scale when applied to illusions, leading to more damage than intended.
• Fixed a bug where Turbo games would sometimes deduct 2 gold on ban phase completion.
Dota 2 Update - 1/30/2026
• Fixed Largo's Croak of Genius damage proccing other abilities (Batrider's Sticky Napalm, Searing Signet, etc.)
• Fixed a performance issue with network encoding which substantially reduces the number of 'server hitch' frames.
• Restructured how cosmetic items interact with Dota network traffic: Most cosmetic items now take zero network bandwidth after game start, improving both client and server performance.
• Fixed a bug where cosmetic items were being created every time a hero spawned, gradually reducing performance.
• Items equipped in only ability effects slots no longer appear as if equipped on the hero in post-game or MVP screens.
7.40c Gameplay Patch
Patch 7.40c is out now and you can check out the patch notes here.
As a reminder, the Monster Hunter event ends February 6, 2026, after which you'll no longer be able to earn progress or craft items. Today's update also adds new Universal Material packs for purchase, providing an alternative way to get materials and finish crafting any remaining items before the event ends.
In addition, we've addressed the following issues:
• Fixed Blood Grenade bonus health not being updated when stack count changes
• Fixed Helm of the Dominator and Helm of the Overlord granting experience to Lone Druid's Spirit Bear, instead of Lone Druid
• Fixed Helm of the Overlord not granting bounty and experience for dominating creeps
7.40c Gameplay Patch
• Fixed Illusion Rune not disjointing projectiles upon activating
• Fixed physical lifesteal working when attacking a unit with an all-damage barrier
• Fixed Smoke of Deceit being castable from the stash
• Fixed Anti-Mage with Shard and Magebane's Mirror Facet instantly killing Spectre when using Counterspell while walking on a Spectral Dagger path targeted at another unit.
• Fixed Arc Warden's Tempest Double being able to pick talents
• Fixed Clinkz's Infernal Shred ignoring more armor than intended
7.40c Gameplay Patch
• Fixed Largo's Encore sometimes not refreshing an existing buff on yourself or the target
• Fixed Morphling not losing the bonus damage from unused stones when replicating back from Earth Spirit
• Fixed Morphling perpetually spawning Monkey King's Wukong's Command soldiers when replicating Monkey King with Aghanim's Scepter
• Fixed Medusa being able to get infinite health when purchasing a heart while Lifestealer has infested medusa and then using Shadow Demon's Disseminate with the Promulgate Facet targeting Medusa
• Fixed Spectre Arcana's idle and idle rare animations
7.41f Gameplay Patch
Patch 7.41f is out now and you can check out the patch notes here.
In addition, we've recently addressed the following issues: