Counter-Strike 2 Update: what changed
• Various clipping fixes in Rush maps
Counter-Strike 2 Update
• Various clipping fixes in Rush maps
• Fixed visualization of weapon inaccuracy + spread
• Added crosshair outline color option
• Added a new style "Static Quadrant"
• Enabled grenade crosshairs in freeze time for insta-smokes (just hold any grenade attack button)
• Allowed negative gaps for classic dynamic crosshair style
Counter-Strike 2 Update
• Changed the classic dynamic crosshair alpha increments to 0.01
• Scope dot scale and color preferences are now included in the new crosshair share code
• Changed the format of the crosshair share code to accommodate newly included crosshair settings
Counter-Strike 2 Update
\[ UI ] Demo/Replay viewer improvements:
• Added a progress bar for demo/replay downloads
• Camera controls now use click-and-drag scheme
• Free and chase camera are usable during a paused demo
• Fixed some minor issues when seeking to a different position in the demo file
• Round backup files now require the game server startup flag "-allow_round_backup_files"
Counter-Strike 2 Update
• Updated AUG reload animations for standing and crouch reloads to better match new reload duration
• Allowed radio commands now have an explicit list
• Added toolsskybox_occluder tool material for CS2 Workshop Tools
• Stability improvements for Vulkan renderer
Counter-Strike 2 Update
• Added a ping icon for dropped defuse kits
• Reduced the time for AUG reload by half second
• Fixed the sound event during silent reload for Desert Eagle
• Fixed a case of buzzing soundscape sounds during demo playback