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Counter-Strike 2 Update: what changed

• Various clipping fixes in Rush maps

Counter-Strike 2 Update

• Various clipping fixes in Rush maps

• Fixed visualization of weapon inaccuracy + spread

• Added crosshair outline color option

• Added a new style "Static Quadrant"

• Enabled grenade crosshairs in freeze time for insta-smokes (just hold any grenade attack button)

• Allowed negative gaps for classic dynamic crosshair style

Counter-Strike 2 Update

• Changed the classic dynamic crosshair alpha increments to 0.01

• Scope dot scale and color preferences are now included in the new crosshair share code

• Changed the format of the crosshair share code to accommodate newly included crosshair settings

Counter-Strike 2 Update

\[ UI ] Demo/Replay viewer improvements:

• Added a progress bar for demo/replay downloads

• Camera controls now use click-and-drag scheme

• Free and chase camera are usable during a paused demo

• Fixed some minor issues when seeking to a different position in the demo file

• Round backup files now require the game server startup flag "-allow_round_backup_files"

Counter-Strike 2 Update

• Updated AUG reload animations for standing and crouch reloads to better match new reload duration

• Allowed radio commands now have an explicit list

• Added toolsskybox_occluder tool material for CS2 Workshop Tools

• Stability improvements for Vulkan renderer

Counter-Strike 2 Update

• Added a ping icon for dropped defuse kits

• Reduced the time for AUG reload by half second

• Fixed the sound event during silent reload for Desert Eagle

• Fixed a case of buzzing soundscape sounds during demo playback