
Counter-Strike 2 Update: what changed
- Fixed various holes in map - Fixed surfacetypes for various materials.
Counter-Strike 2 Update
- Fixed various holes in map - Fixed surfacetypes for various materials.
- Added grating to some windows to make them block bullets.
- Tweaks to player and grenade clipping.
MISC - Fixed a case where it was possible to cancel a grenade throw after the throw was started near the end of the pin pull animation.
- Miscellaneous stability improvements.
TOOLS - Fixed bug that prevented the asset in use from being selected when model browser was opened.
Counter-Strike 2 Update
- Fixed bug with layered materials with same surface property on all layers.
MUSIC KITS - Added roundmvpanthem_02 for all NIGHTMODE II music kits which plays at 1:5 ratio.
Counter-Strike 2 Update
UI Demo/Replay viewer improvements:
- Added a progress bar for demo/replay downloads
- Camera controls now use click-and-drag scheme
- Free and chase camera are usable during a paused demo
- Fixed some minor issues when seeking to a different position in the demo file
MISC - Round backup files now require the game server startup flag "-allow_round_backup_files"
Counter-Strike 2 Update
- Updated AUG reload animations for standing and crouch reloads to better match new reload duration
- Allowed radio commands now have an explicit list
- Added toolsskybox_occluder tool material for CS2 Workshop Tools
- Stability improvements for Vulkan renderer
Counter-Strike 2 Update
MISC - Added a ping icon for dropped defuse kits
- Reduced the time for AUG reload by half second
- Fixed the sound event during silent reload for Desert Eagle
- Fixed a case of buzzing soundscape sounds during demo playback
- Clipping fixes for Rush maps