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Counter-Strike 2 Update: what changed

ANIMGRAPH 2 - Fixed XM1014 shells flickering when starting a reload.

Counter-Strike 2 Update

ANIMGRAPH 2 - Fixed XM1014 shells flickering when starting a reload.

- Fixed bugs with dual berettas in first person and in spectator mode.

- Fixed inspect/cancel causing multiple worldmodel deploys.

- Fixed a bug where players can get stuck in a planted-turn state.

- Made foot IK transitions smoother.

- Adjusted the firstperson in-air crouch transition time to match the thirdperson animation better.

Counter-Strike 2 Update

- Fixed a case where high frequency stutter steps would cause large pose changes.

- Fixed a case where legs would snap when quickly stopping and then continuing in same direction.

- Adjusted thirdperson bomb plant animation to more closely match firstperson animation.

- Minor adjustments to viewmodel animations.

MISC - Fixed random crash on startup when a non-default Audio Device was specified in settings or when sound_device_override was specified in a config file or on the command line.

- Adjusted official map guides to match new surface smoothing.

Counter-Strike 2 Update

- Dropped weapons with silencers now correctly reflect the silenced state.

Counter-Strike 2 Update

UI Demo/Replay viewer improvements:

- Added a progress bar for demo/replay downloads

- Camera controls now use click-and-drag scheme

- Free and chase camera are usable during a paused demo

- Fixed some minor issues when seeking to a different position in the demo file

MISC - Round backup files now require the game server startup flag "-allow_round_backup_files"

Counter-Strike 2 Update

- Updated AUG reload animations for standing and crouch reloads to better match new reload duration

- Allowed radio commands now have an explicit list

- Added toolsskybox_occluder tool material for CS2 Workshop Tools

- Stability improvements for Vulkan renderer

Counter-Strike 2 Update

MISC - Added a ping icon for dropped defuse kits

- Reduced the time for AUG reload by half second

- Fixed the sound event during silent reload for Desert Eagle

- Fixed a case of buzzing soundscape sounds during demo playback

- Clipping fixes for Rush maps