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RUSH: Counter-Strike 2 Update

RUSH - Increased the maximum countdown-after-elimination time from 7 seconds to 14 seconds on end rooms and Convoy.

Counter-Strike 2 Update

RUSH - Increased the maximum countdown-after-elimination time from 7 seconds to 14 seconds on end rooms and Convoy.

- The countdown-after-elimination time does not activate in cases where an entire team dies to suicides, team kills, and/or disconnects.

- Warmup time once all players have connected, freeze time, and technical timeout time are all reduced.

- Various gap fixes and clipping adjustments.

CROSSHAIR - Some additional information about the new crosshair system:

- The new crosshair thickness and length units are in pixels. In the past, the values were defined with an arbitrary scale and converted to pixels based on display resolution so the same value would result in different pixel counts at different resolutions. With the new settings, if you want a 1-pixel wide crosshair with a bar length of 8 pixels and a gap of 4 pixels, then you would set: thickness = 1, length = 8, and gap = 4.

Counter-Strike 2 Update

- Please be aware that the new crosshair system automatically rescales pixel counts when the display resolution changes. For example, if a crosshair was configured at display resolution 1280x720 with a thickness of 2 pixels and then the display resolution changes to 2560x1440, it will now automatically rescale the thickness to 4 pixels so that it remains proportionally the same as when it was configured.

Counter-Strike 2 Update

- Clipping fixes for Rush maps